Class: StudioGame::Player
- Inherits:
-
Object
- Object
- StudioGame::Player
show all
- Includes:
- Playable
- Defined in:
- lib/studio_game/player.rb
Instance Attribute Summary collapse
Class Method Summary
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Instance Method Summary
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Methods included from Playable
#blam, #score, #strong?, #w00t
Constructor Details
#initialize(name, health = 100) ⇒ Player
Returns a new instance of Player.
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# File 'lib/studio_game/player.rb', line 10
def initialize(name, health = 100)
@name = name.capitalize
@health = health
@found_treasures = Hash.new(0)
end
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Instance Attribute Details
#health ⇒ Object
Returns the value of attribute health.
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# File 'lib/studio_game/player.rb', line 8
def health
@health
end
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#name ⇒ Object
Returns the value of attribute name.
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# File 'lib/studio_game/player.rb', line 7
def name
@name
end
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Class Method Details
.from_csv(formated_player) ⇒ Object
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# File 'lib/studio_game/player.rb', line 44
def self.from_csv(formated_player)
name, health = formated_player.split(",")
Player.new(name, health.to_i)
end
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Instance Method Details
#<=>(other_player) ⇒ Object
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# File 'lib/studio_game/player.rb', line 40
def <=>(other_player)
other_player.score <=> score
end
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#each_found_treasure ⇒ Object
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# File 'lib/studio_game/player.rb', line 20
def each_found_treasure
@found_treasures.each do |name, points|
yield(Treasure.new(name, points))
end
end
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#found_treasure(treasure) ⇒ Object
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# File 'lib/studio_game/player.rb', line 26
def found_treasure(treasure)
@found_treasures[treasure.name] += treasure.points
puts "#{@name} found a #{treasure.name} worth #{treasure.points} points."
end
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#points ⇒ Object
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# File 'lib/studio_game/player.rb', line 31
def points
@found_treasures.values.reduce(0, :+)
end
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#time ⇒ Object
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# File 'lib/studio_game/player.rb', line 35
def time
current_time = Time.new
current_time.strftime("%I:%M:%S")
end
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#to_s ⇒ Object
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# File 'lib/studio_game/player.rb', line 16
def to_s
"I'm #{@name} with health = #{@health}, points = #{points}, and score = #{score}."
end
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