Class: StudioGame::Player

Inherits:
Object
  • Object
show all
Includes:
Playable
Defined in:
lib/studio_game/player.rb

Direct Known Subclasses

BerserkPlayer, ClumsyPlayer

Instance Attribute Summary collapse

Class Method Summary collapse

Instance Method Summary collapse

Methods included from Playable

#blam, #score, #strong?, #w00t

Constructor Details

#initialize(name, health = 100) ⇒ Player

Returns a new instance of Player.



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# File 'lib/studio_game/player.rb', line 10

def initialize(name, health = 100)
  @name = name.capitalize
  @health = health
  @found_treasures = Hash.new(0)
end

Instance Attribute Details

#healthObject (readonly)

Returns the value of attribute health.



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# File 'lib/studio_game/player.rb', line 8

def health
  @health
end

#nameObject

Returns the value of attribute name.



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# File 'lib/studio_game/player.rb', line 7

def name
  @name
end

Class Method Details

.from_csv(formated_player) ⇒ Object



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# File 'lib/studio_game/player.rb', line 44

def self.from_csv(formated_player)
  name, health = formated_player.split(",")
  Player.new(name, health.to_i)
end

Instance Method Details

#<=>(other_player) ⇒ Object



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# File 'lib/studio_game/player.rb', line 40

def <=>(other_player)
  other_player.score <=> score
end

#each_found_treasureObject



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# File 'lib/studio_game/player.rb', line 20

def each_found_treasure
  @found_treasures.each do |name, points|
    yield(Treasure.new(name, points))
  end
end

#found_treasure(treasure) ⇒ Object



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# File 'lib/studio_game/player.rb', line 26

def found_treasure(treasure)
  @found_treasures[treasure.name] += treasure.points
  puts "#{@name} found a #{treasure.name} worth #{treasure.points} points."
end

#pointsObject



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# File 'lib/studio_game/player.rb', line 31

def points
  @found_treasures.values.reduce(0, :+)
end

#timeObject



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# File 'lib/studio_game/player.rb', line 35

def time
  current_time = Time.new
  current_time.strftime("%I:%M:%S")
end

#to_sObject



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# File 'lib/studio_game/player.rb', line 16

def to_s
  "I'm #{@name} with health = #{@health}, points = #{points}, and score = #{score}."
end