Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(gametitle) ⇒ Game

Returns a new instance of Game.



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# File 'lib/studio_game/game.rb', line 11

def initialize(gametitle)
  @title  = gametitle
  @players = []
end

Instance Attribute Details

#titleObject (readonly)

Returns the value of attribute title.



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# File 'lib/studio_game/game.rb', line 10

def title
  @title
end

Instance Method Details

#addplayers(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 16

def addplayers(player)
  @players << player
end

#high_scores_entry(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 107

def high_scores_entry(player)
    
"#{player.name.ljust(20,".")} #{player.score}"

end

#load_players(file) ⇒ Object



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# File 'lib/studio_game/game.rb', line 20

def load_players(file)
CSV.foreach(file) do |registro|
   player = Player.new(registro[0],Integer(registro[1]))
      addplayers(player)
   end
end

#play(rounds) ⇒ Object



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# File 'lib/studio_game/game.rb', line 39

def play(rounds)
  puts "There are #{@players.size} in #{self.title}:"
  puts @players
  treasure = TreasureTrove::TREASURES
  
  puts "\n The are #{treasure.size} treasure to be found"
  
  treasure.each do |treasure|
     puts "A #{treasure.name} is worth #{treasure.points} points"
  end
  
  
  
 1.upto(rounds) do |round|
         puts "\n Round number: #{round} "
               @players.each do |player|
                      GameTurn.take_turn(player)              
                      puts player
                end
       if block_given?         
           if yield(total_points)   
              puts "\n\n ending game 2000+ points reached #{total_points}"
              break
           end
       end                
      end
         
end


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# File 'lib/studio_game/game.rb', line 68

def print_name_health(player)
   player.name + "....." + player.health.to_s
end


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# File 'lib/studio_game/game.rb', line 72

def print_stats
   puts "Statistics...."
   strong, wimpy = @players.partition {|player| player.strong?}
   puts "\n Strong Players:"
   strong.each { |player| puts self.print_name_health(player)  }
   puts "\n Wimpy Players:"
   wimpy.each { |player| puts   self.print_name_health(player) }  
   
   #sorted_players = @players.sort {|p1,p2| p2.score <=> p1.score}
   
   @players.sort.each do |player|
      puts "\n #{player.name}'s points totals:"
           player.each_found_treasure do |treasure|
           puts "#{treasure.points} totals #{treasure.name} points"
        end
        puts "\n #{player.points} grand totals..."     
   end
   
   
   
   puts "Players Total Points"
   @players.each do |player|
      puts "\n #{player.name}'s point totals:"
      puts "#{player.points} grand total points"
   end
   
   
   
   puts "\n #{self.title} High Scores:"
   
    @players.sort.each do |player|
     puts high_scores_entry(player)
   end    
end

#save_high_scores(file = "high_scores.txt") ⇒ Object



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# File 'lib/studio_game/game.rb', line 27

def save_high_scores (file="high_scores.txt")
   File.open(file,"w") do |file|
      file.puts "#{@title} High Scores:"
      @players.sort.each do |player|
         file.puts high_scores_entry(player)
                   
      end
   end 
end

#total_pointsObject



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# File 'lib/studio_game/game.rb', line 115

def total_points
  @players.reduce(0) do |sum,player|
     sum += player.points
   end
end