Class: SvatokCodebreaker::Game
- Inherits:
-
Object
- Object
- SvatokCodebreaker::Game
- Defined in:
- lib/svatok_codebreaker/game.rb
Instance Attribute Summary collapse
-
#attempts ⇒ Object
Returns the value of attribute attempts.
-
#codebreaker_name ⇒ Object
Returns the value of attribute codebreaker_name.
-
#hint ⇒ Object
Returns the value of attribute hint.
-
#marking_guess ⇒ Object
Returns the value of attribute marking_guess.
Instance Method Summary collapse
- #end_of_game? ⇒ Boolean
- #get_game_data ⇒ Object
-
#initialize(codebreaker_name = 'Test') ⇒ Game
constructor
A new instance of Game.
- #save_game ⇒ Object
- #show_hint ⇒ Object
- #submit_guess(guess) ⇒ Object
- #valid_guess?(guess) ⇒ Boolean
Constructor Details
#initialize(codebreaker_name = 'Test') ⇒ Game
Returns a new instance of Game.
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# File 'lib/svatok_codebreaker/game.rb', line 7 def initialize(codebreaker_name = 'Test') @codebreaker_name = codebreaker_name @secret_code = Array.new(4) { rand(1..6) }.join @attempts = ATTEMPTS @hint = true @file_path = File.join(File.dirname(__FILE__), 'scores.txt') end |
Instance Attribute Details
#attempts ⇒ Object
Returns the value of attribute attempts.
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# File 'lib/svatok_codebreaker/game.rb', line 5 def attempts @attempts end |
#codebreaker_name ⇒ Object
Returns the value of attribute codebreaker_name.
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# File 'lib/svatok_codebreaker/game.rb', line 5 def codebreaker_name @codebreaker_name end |
#hint ⇒ Object
Returns the value of attribute hint.
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# File 'lib/svatok_codebreaker/game.rb', line 5 def hint @hint end |
#marking_guess ⇒ Object
Returns the value of attribute marking_guess.
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# File 'lib/svatok_codebreaker/game.rb', line 5 def marking_guess @marking_guess end |
Instance Method Details
#end_of_game? ⇒ Boolean
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# File 'lib/svatok_codebreaker/game.rb', line 28 def end_of_game? @marking_guess == '++++' || @attempts.zero? end |
#get_game_data ⇒ Object
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# File 'lib/svatok_codebreaker/game.rb', line 43 def get_game_data { codebreaker_name: @codebreaker_name, secret_code: @secret_code, marking_guess: @marking_guess, attempts: @attempts, hint: @hint == true ? 'not used' : 'used', game_date: Time.now.strftime('%d/%m/%Y') } end |
#save_game ⇒ Object
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# File 'lib/svatok_codebreaker/game.rb', line 37 def save_game score_file = File.open(@file_path, 'a') score_file.puts get_game_data.map { |k, v| "#{k}=#{v}" }.join(';') score_file.close end |
#show_hint ⇒ Object
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# File 'lib/svatok_codebreaker/game.rb', line 32 def show_hint @hint = false @secret_code.chars.sample end |
#submit_guess(guess) ⇒ Object
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# File 'lib/svatok_codebreaker/game.rb', line 15 def submit_guess(guess) return if end_of_game? @attempts -= 1 @marking_guess = Marker.new(@secret_code, guess).marking_guess end |
#valid_guess?(guess) ⇒ Boolean
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# File 'lib/svatok_codebreaker/game.rb', line 21 def valid_guess?(guess) return false unless !!guess return false unless guess.length == 4 return false unless /[1-6]+/=~guess true end |