Class: Fixnum
- Inherits:
-
Object
- Object
- Fixnum
- Defined in:
- lib/fixnum.rb
Instance Method Summary collapse
-
#dF ⇒ Object
Returns a pool of fudge dice of size self.
-
#dX(sides) ⇒ Object
Returns a pool of dice of the given sides and size self.
-
#method_missing(symbol, *args, &block) ⇒ Object
Matches any methods of the form dN, where N > 0, and calls #dX(N).
-
#respond_to?(symbol, include_private = false) ⇒ Boolean
Returns true for :dN, where N.to_i is a number > 0.
Dynamic Method Handling
This class handles dynamic methods through the method_missing method
#method_missing(symbol, *args, &block) ⇒ Object
Matches any methods of the form dN, where N > 0, and calls #dX(N)
16 17 18 19 20 21 22 |
# File 'lib/fixnum.rb', line 16 def method_missing(symbol, *args, &block) if symbol =~ /^d(.*)$/ and $1.to_i > 0 dX($1.to_i) else super end end |
Instance Method Details
#dF ⇒ Object
Returns a pool of fudge dice of size self
11 12 13 |
# File 'lib/fixnum.rb', line 11 def dF Tabletop::Pool.new("#{self}dF") end |
#dX(sides) ⇒ Object
Returns a pool of dice of the given sides and size self
6 7 8 |
# File 'lib/fixnum.rb', line 6 def dX(sides) Tabletop::Pool.new("#{self}d#{sides}") end |
#respond_to?(symbol, include_private = false) ⇒ Boolean
Returns true for :dN, where N.to_i is a number > 0
25 26 27 28 29 30 31 |
# File 'lib/fixnum.rb', line 25 def respond_to?(symbol, include_private = false) if symbol.to_s =~ /^d(.*)$/ true if $1.to_i > 0 else super end end |