Class: TECSCDE::AttrTreeView

Inherits:
Object
  • Object
show all
Defined in:
lib/tecscde/attr_tree_view.rb

Overview

AttrTreeView: show cell list

formerly this class is sub-class of Gtk::TreeView currently this class has Gtk::TreeView

Constant Summary collapse

COL_NAME =

@choice_list::name=>ListStore @cell::TmCell @ct_attr_list::{ String(attr_name) => String(initializer) } @view::TECSCDE::View::MainView @tree_view::Gtk::TreeView

0
COL_TYPE =
1
COL_VALUE =
2

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(tree_view) ⇒ AttrTreeView

initialize



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# File 'lib/tecscde/attr_tree_view.rb', line 68

def initialize(tree_view)
  @tree_view = tree_view

  combo_list = Gtk::ListStore.new(String)
  iter = combo_list.append
  iter[0] = "a0"
  combo_list = Gtk::ListStore.new(String, String, String)
  # iter = combo_list.append
  # iter[0] = "a0"
  # iter[1] = "b0"
  # iter[2] = "c0"
  # iter = combo_list.append
  # iter[0] = "a1"
  # iter[1] = "b1"
  # iter[2] = "c1"

  # combo_list2 = Gtk::ListStore.new(String, String, String)
  # iter = combo_list2.append
  # iter[0] = "A0"
  # iter[1] = "B0"
  # iter[2] = "C0"
  # iter = combo_list2.append
  # iter[0] = "A1"
  # iter[1] = "B1"
  # iter[2] = "C1"

  # create data model
  liststore = Gtk::ListStore.new(String, String, String)

  # set data model to tree view(self)
  @tree_view.set_model(liststore)

  # create renderer for text
  renderer = Gtk::CellRendererText.new

  #----- set column information -----#

  # ATTRIBUTE column
  col = Gtk::TreeViewColumn.new("attribute", renderer, text: COL_NAME)
  col.set_cell_data_func(renderer) do |_col, renderer, _model, iter|
    if iter[COL_VALUE].nil? || iter[COL_VALUE] == ""
      renderer.foreground = "red"
    elsif @cell.editable?
      renderer.foreground = "black"
    else
      renderer.foreground = "blue"
    end
  end
  @tree_view.append_column(col)

  # TYPE column
  col = Gtk::TreeViewColumn.new("type", renderer, text: COL_TYPE)
  col.set_cell_data_func(renderer) do |_col, renderer, _model, _iter|
    if @cell.editable?
      renderer.foreground = "black"
    else
      renderer.foreground = "blue"
    end
  end
  @tree_view.append_column(col)

  # VALUE column
  renderer = Gtk::CellRendererCombo.new
  renderer.text_column = 0
  renderer.model = combo_list
  col = Gtk::TreeViewColumn.new("value", renderer, text: COL_VALUE)
  col.set_cell_data_func(renderer) do |_col, renderer, _model, iter|
    # p "iter[0]=#{iter[0]}"
    if @cell.get_attr_list[iter[COL_NAME].to_sym].nil?
      renderer.foreground = "orange"
    elsif @cell.editable?
      renderer.foreground = "black"
    else
      renderer.foreground = "blue"
    end

    if @cell.editable?
      renderer.editable = true
    else
      renderer.editable = false
    end

    if @choice_list[iter[0]]
      renderer.model = @choice_list[iter[0]]
      renderer.has_entry = false
      renderer.text_column = 0
    else
      renderer.model = nil
      renderer.text_column = 0
      renderer.has_entry = true
    end

    # if iter[2] && iter[2] != ""
    # if iter[1] == "ID"
    #   renderer.model = combo_list
    #   renderer.has_entry = false
    #   renderer.text_column = 0
    # elsif iter[1] == "SIZE"
    #   renderer.model = combo_list2
    #   renderer.has_entry = false
    #   renderer.text_column = 1
    # elsif iter[1] == "PRI"
    #   renderer.model = combo_list
    #   renderer.has_entry = false
    #   renderer.text_column = 2
    # else
    #   renderer.model = nil
    #   renderer.text_column = 0
    #   renderer.has_entry = true
    # end
  end
  renderer.signal_connect("edited") do |_w, path, new_text|
    # new_text can be wrong if 'text_column' is changed in each row
    # after selection is changed, before sending signal, many rows are redrawn

    # p "new_text='#{new_text}'"
    if (iter = @tree_view.model.get_iter(path))
      if new_text.nil? || new_text == ""
        if @ct_attr_list[iter[COL_NAME]]
          iter[COL_VALUE] = @ct_attr_list[iter[COL_NAME]]
        else
          iter[COL_VALUE] = new_text
        end
        if new_text == ""
          new_text = nil
        end
      else
        iter[COL_VALUE] = new_text
      end
      @cell.set_attr(iter[COL_NAME].to_sym, new_text)
      @cell.model.set_undo_point
      @view.paint_canvas
    end
  end
  @tree_view.append_column(col)
end

Instance Attribute Details

#tree_viewObject (readonly)

Gtk::TreeView



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# File 'lib/tecscde/attr_tree_view.rb', line 65

def tree_view
  @tree_view
end

Instance Method Details

#clearObject



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# File 'lib/tecscde/attr_tree_view.rb', line 243

def clear
  @tree_view.model.clear
end

#set_cell(cell) ⇒ Object

AttrTreeView#set_cell

cell::TmCell



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# File 'lib/tecscde/attr_tree_view.rb', line 207

def set_cell(cell)
  clear
  @cell = cell
  @choice_list = {}
  @ct_attr_list = {}
  cell_attr_list = cell.get_attr_list

  ct = @cell.get_celltype
  return unless ct
  #----- register attributes and initializer to tree view model -----#
  ct.get_attribute_list.each do |attr|
    iter = @tree_view.model.append
    name = attr.get_name.to_s
    if attr.get_initializer
      @ct_attr_list[name] = attr.get_initializer.to_CDL_str
    end

    iter[COL_NAME] = name
    iter[COL_TYPE] = "#{attr.get_type.get_type_str}#{attr.get_type.get_type_str_post}"
    if cell_attr_list[name.to_sym]
      iter[COL_VALUE] = cell_attr_list[name.to_sym]
    elsif attr.get_initializer
      iter[COL_VALUE] = attr.get_initializer.to_CDL_str
    end

    #----- choice list model -----#
    if attr.get_choice_list
      @choice_list[name] = Gtk::ListStore.new(String)
      attr.get_choice_list.each do |choice|
        iter = @choice_list[name].append
        iter[0] = CDLString.remove_dquote(choice.val)
      end
    end
  end
end

#set_view(view) ⇒ Object

AttrTreeView#set_view

view::TECSCDE::View::MainView



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# File 'lib/tecscde/attr_tree_view.rb', line 249

def set_view(view)
  @view = view
end