Class: Timers::Timer
Overview
An individual timer set to fire a given proc at a given time. A timer is always connected to a Timer::Group but it would ONLY be in @group.timers if it also has a @handle specified. Otherwise it is either PAUSED or has been FIRED and is not recurring. You can manually enter this state by calling #cancel and resume normal operation by calling #reset.
Instance Attribute Summary collapse
-
#interval ⇒ Object
readonly
Returns the value of attribute interval.
-
#offset ⇒ Object
readonly
Returns the value of attribute offset.
-
#recurring ⇒ Object
readonly
Returns the value of attribute recurring.
Instance Method Summary collapse
-
#cancel ⇒ Object
Cancel this timer.
-
#delay(seconds) ⇒ Object
Extend this timer.
-
#fire(offset = @group.current_offset) ⇒ Object
(also: #call)
Fire the block.
-
#fires_in ⇒ Object
Number of seconds until next fire / since last fire.
-
#initialize(group, interval, recurring = false, offset = nil, &block) ⇒ Timer
constructor
A new instance of Timer.
-
#inspect ⇒ Object
Inspect a timer.
- #pause ⇒ Object
- #paused? ⇒ Boolean
-
#reset(offset = @group.current_offset) ⇒ Object
Reset this timer.
- #resume ⇒ Object (also: #continue)
Constructor Details
#initialize(group, interval, recurring = false, offset = nil, &block) ⇒ Timer
Returns a new instance of Timer.
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# File 'lib/timers/timer.rb', line 20 def initialize(group, interval, recurring = false, offset = nil, &block) @group = group @interval = interval @recurring = recurring @block = block @offset = offset @handle = nil # If a start offset was supplied, use that, otherwise use the current timers offset. reset(@offset || @group.current_offset) end |
Instance Attribute Details
#interval ⇒ Object (readonly)
Returns the value of attribute interval.
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# File 'lib/timers/timer.rb', line 18 def interval @interval end |
#offset ⇒ Object (readonly)
Returns the value of attribute offset.
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# File 'lib/timers/timer.rb', line 18 def offset @offset end |
#recurring ⇒ Object (readonly)
Returns the value of attribute recurring.
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# File 'lib/timers/timer.rb', line 18 def recurring @recurring end |
Instance Method Details
#cancel ⇒ Object
Cancel this timer. Do not call while paused.
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# File 'lib/timers/timer.rb', line 69 def cancel return unless @handle @handle.cancel! if @handle @handle = nil # This timer is no longer valid: @group.timers.delete self if @group end |
#delay(seconds) ⇒ Object
Extend this timer
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# File 'lib/timers/timer.rb', line 60 def delay(seconds) @handle.cancel! if @handle @offset += seconds @handle = @group.events.schedule(@offset, self) end |
#fire(offset = @group.current_offset) ⇒ Object Also known as: call
Fire the block.
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# File 'lib/timers/timer.rb', line 96 def fire(offset = @group.current_offset) if recurring == :strict # ... make the next interval strictly the last offset + the interval: reset(@offset) elsif recurring reset(offset) else @offset = offset end @block.call(offset, self) cancel unless recurring end |
#fires_in ⇒ Object
Number of seconds until next fire / since last fire
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# File 'lib/timers/timer.rb', line 114 def fires_in @offset - @group.current_offset if @offset end |
#inspect ⇒ Object
Inspect a timer
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# File 'lib/timers/timer.rb', line 119 def inspect buffer = "#{to_s[0..-2]} ".dup if @offset if fires_in >= 0 buffer << "fires in #{fires_in} seconds" else buffer << "fired #{fires_in.abs} seconds ago" end buffer << ", recurs every #{interval}" if recurring else buffer << "dead" end buffer << ">" return buffer end |
#pause ⇒ Object
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# File 'lib/timers/timer.rb', line 38 def pause return if paused? @group.timers.delete self @group.paused_timers.add self @handle.cancel! if @handle @handle = nil end |
#paused? ⇒ Boolean
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# File 'lib/timers/timer.rb', line 34 def paused? @group.paused_timers.include? self end |
#reset(offset = @group.current_offset) ⇒ Object
Reset this timer. Do not call while paused.
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# File 'lib/timers/timer.rb', line 81 def reset(offset = @group.current_offset) # This logic allows us to minimise the interaction with @group.timers. # A timer with a handle is always registered with the group. if @handle @handle.cancel! else @group.timers << self end @offset = Float(offset) + @interval @handle = @group.events.schedule(@offset, self) end |
#resume ⇒ Object Also known as: continue
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# File 'lib/timers/timer.rb', line 48 def resume return unless paused? @group.paused_timers.delete self # This will add us back to the group: reset end |