Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(title) ⇒ Game

Returns a new instance of Game.



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# File 'lib/studio_game/game.rb', line 10

def initialize(title)
  @title = title.capitalize
  @players = []
end

Instance Attribute Details

#playerObject (readonly)

Returns the value of attribute player.



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# File 'lib/studio_game/game.rb', line 8

def player
  @player
end

#titleObject (readonly)

Returns the value of attribute title.



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# File 'lib/studio_game/game.rb', line 8

def title
  @title
end

Instance Method Details

#add_player(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 15

def add_player(player)
  @players << player
end

#high_score_entry(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 57

def high_score_entry(player)
  formatted_name = player.name.ljust(20, '.')
  "#{formatted_name} #{player.score}"
end

#load_players(from_file) ⇒ Object



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# File 'lib/studio_game/game.rb', line 19

def load_players(from_file)
  File.readlines(from_file).each do |line|
    add_player(Player.from_csv(line))
  end
end

#play(rounds) ⇒ Object



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# File 'lib/studio_game/game.rb', line 25

def play(rounds)
  puts "There are #{@players.size} players in #{@title}: "

    @players. each do |player|
      puts player
    end

    treasures = TreasureTrove::TREASURES
    puts "\nThere are #{treasures.size} treasures to be found:"

    treasures.each do |treasure|
      puts "a #{treasure.name} is worth #{treasure.points} points"
    end

    1.upto(rounds) do |round|
      if block_given?
        break if yield
      end
      puts "\nRound #{round}:"
      @players.each do |player|
      GameTurn.take_turn(player)
    end
  end

  def print_name_and_health(player)
    puts "#{player.name} (#{player.health})"
  end

  def total_points
    @players.reduce(0) { |sum, player| sum + player.points }
  end

  def high_score_entry(player)
    formatted_name = player.name.ljust(20, '.')
    "#{formatted_name} #{player.score}"
  end

  def save_high_scores(to_file="high_scores.txt")
    File.open(to_file, "w") do |file|
      file.puts "#{@title} High Scores:"
      @players.sort.each do |player|
        file.puts high_score_entry(player)
      end
    end
  end

  def print_stats
    puts "\n#{@title} Statistics:"
    puts "#{total_points} total points from treasures found"

    @players.sort.each do |player|
      puts "\n#{player.name}'s point totals:"
      player.each_found_treasure do |treasure|
        puts "#{treasure.points} total #{treasure.name} points"
      end
      puts "#{player.points} grand total points"
    end

    strong_players, wimpy_players = @players.partition { |player| player.strong? }

    puts "\n#{strong_players.size} Strong players:"
    strong_players.each do |player|
      print_name_and_health(player)
    end

    puts "\n#{wimpy_players.size} wimpy players:"
    wimpy_players.each do |player|
      print_name_and_health(player)
    end

    puts "\n#{@title} High Scores:"
    @players.sort.each do |player|
      puts high_score_entry(player)
    end
  end
end


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# File 'lib/studio_game/game.rb', line 49

def print_name_and_health(player)
  puts "#{player.name} (#{player.health})"
end


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# File 'lib/studio_game/game.rb', line 71

def print_stats
  puts "\n#{@title} Statistics:"
  puts "#{total_points} total points from treasures found"

  @players.sort.each do |player|
    puts "\n#{player.name}'s point totals:"
    player.each_found_treasure do |treasure|
      puts "#{treasure.points} total #{treasure.name} points"
    end
    puts "#{player.points} grand total points"
  end

  strong_players, wimpy_players = @players.partition { |player| player.strong? }

  puts "\n#{strong_players.size} Strong players:"
  strong_players.each do |player|
    print_name_and_health(player)
  end

  puts "\n#{wimpy_players.size} wimpy players:"
  wimpy_players.each do |player|
    print_name_and_health(player)
  end

  puts "\n#{@title} High Scores:"
  @players.sort.each do |player|
    puts high_score_entry(player)
  end
end

#save_high_scores(to_file = "high_scores.txt") ⇒ Object



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# File 'lib/studio_game/game.rb', line 62

def save_high_scores(to_file="high_scores.txt")
  File.open(to_file, "w") do |file|
    file.puts "#{@title} High Scores:"
    @players.sort.each do |player|
      file.puts high_score_entry(player)
    end
  end
end

#total_pointsObject



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# File 'lib/studio_game/game.rb', line 53

def total_points
  @players.reduce(0) { |sum, player| sum + player.points }
end