Class: Tundengine::Stages::Base

Inherits:
Object
  • Object
show all
Defined in:
lib/tundengine/stages/base.rb

Direct Known Subclasses

Match, Round, Tournament, Trick, Turn

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(parent = Null.instance) ⇒ Base

Returns a new instance of Base.



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# File 'lib/tundengine/stages/base.rb', line 7

def initialize(parent = Null.instance)
  @parent   = parent
  @children = []
  @rewinded = []
  new_child_in_play!
  @locked = false
end

Instance Attribute Details

#child_in_playObject (readonly)

Returns the value of attribute child_in_play.



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# File 'lib/tundengine/stages/base.rb', line 5

def child_in_play
  @child_in_play
end

#childrenObject (readonly)

Returns the value of attribute children.



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# File 'lib/tundengine/stages/base.rb', line 5

def children
  @children
end

#parentObject (readonly)

Returns the value of attribute parent.



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# File 'lib/tundengine/stages/base.rb', line 5

def parent
  @parent
end

Instance Method Details

#as_hashObject



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# File 'lib/tundengine/stages/base.rb', line 48

def as_hash
  summary.merge(
    children_key_name => children.map(&:as_hash)
  )
end

#declare!(declaration = Declarations::Null.instance) ⇒ Object



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# File 'lib/tundengine/stages/base.rb', line 15

def declare!(declaration = Declarations::Null.instance)
  child_in_play.declare!(declaration)
end

#fast_forward!(n) ⇒ Object



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# File 'lib/tundengine/stages/base.rb', line 44

def fast_forward!(n)
  [n, @rewinded.length].min.times { children.push(@rewinded.shift) }
end

#lock!Object



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# File 'lib/tundengine/stages/base.rb', line 35

def lock!
  @locked = true
  parent.lock!
end

#on_complete_child!Object



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# File 'lib/tundengine/stages/base.rb', line 31

def on_complete_child!
  children << child_in_play
end

#play!(card = Cards::Null.instance) ⇒ Object



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# File 'lib/tundengine/stages/base.rb', line 19

def play!(card = Cards::Null.instance)
  completed = completed?
  until completed or @locked
    child_in_play.play!(card)
    card = Cards::Null.instance
    completed = completed?
    completed ? on_completed! : new_child_in_play!
  end
  @locked = false
  block_given? ? (yield self) : self
end

#rewind!(n) ⇒ Object



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# File 'lib/tundengine/stages/base.rb', line 40

def rewind!(n)
  [n, children.length].min.times { @rewinded.unshift(children.pop) }
end