Top Level Namespace
Instance Method Summary collapse
- #bg(rgb = nil) ⇒ Object
- #clear(line = nil) ⇒ Object
- #cursor(on) ⇒ Object
- #draw(live = 0, done = 0, died = 0, jobs = 0, info = nil) ⇒ Object
- #fg(rgb = nil) ⇒ Object
- #go(r = 1, c = 1) ⇒ Object
- #go! ⇒ Object
- #hex(str = nil) ⇒ Object
- #move(path, dest) ⇒ Object
- #nuke ⇒ Object
- #vete_init ⇒ Object
- #vete_retry ⇒ Object
- #vete_todo(path, data = nil) ⇒ Object
Instance Method Details
#bg(rgb = nil) ⇒ Object
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# File 'lib/vete.rb', line 109 def bg(rgb=nil); rgb ? "\e[48;2;#{hex(rgb)}m" : "\e[49m"; end |
#clear(line = nil) ⇒ Object
93 |
# File 'lib/vete.rb', line 93 def clear(line=nil); line ? "\e[K" : "\e[2J" ; end |
#cursor(on) ⇒ Object
94 |
# File 'lib/vete.rb', line 94 def cursor(on) ; print on ? "\e[?25h": "\e[?25l"; end |
#draw(live = 0, done = 0, died = 0, jobs = 0, info = nil) ⇒ Object
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# File 'lib/vete.rb', line 111 def draw(live=0, done=0, died=0, jobs=0, info=nil) # outer box # # ╰╯╭╮─└┘┌┐ unless info print [ clear, go(2 + @work, @len + 3) + "╰" + "─" * (@wide + 2) + "╯\n", go(1 , @len + 3) + "╭" + "─" * (@wide + 2) + "╮\n", ].join @work.times {|i| print " %*d │ %*s │\n" % [@len, i + 1, @wide, ""] } return end # worker bars ppct = (done + died).to_f / jobs most = info.values.max info.each do |slot, this| tpct = this.to_f / most cols = ppct * tpct * @wide print go(slot + 1, @len + 5) + bg("5383ec") + @char * cols + bg end # summary bar dpct = done.to_f / jobs lpct = live.to_f / jobs gcol = dpct * @wide ycol = lpct * @wide print [ go(@work + 3, @len + 5), fg("fff"), bg("58a65c") + @char * ( gcol ), # green (done) bg("f1bf42") + @char * ( ycol), # yellow (live) bg("d85140") + " " * (@wide - gcol - ycol).ceil, # red (rest) go(@work + 3, @len + 5 + @wide + 3), bg("5383ec") + " %.1f%% " % [ppct * 100], # blue (done + died) done > 0 ? (bg + " " + bg("58a65c") + " #{done}/#{jobs} done ") : nil, died > 0 ? (bg + " " + bg("d85140") + " #{died} died ") : nil, ].join + fg + bg end |
#fg(rgb = nil) ⇒ Object
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# File 'lib/vete.rb', line 108 def fg(rgb=nil); rgb ? "\e[38;2;#{hex(rgb)}m" : "\e[39m"; end |
#go(r = 1, c = 1) ⇒ Object
95 |
# File 'lib/vete.rb', line 95 def go(r=1,c=1) ; "\e[#{r};#{c}H" ; end |
#go! ⇒ Object
96 |
# File 'lib/vete.rb', line 96 def go!(...) ; print go(...) ; end |
#hex(str = nil) ⇒ Object
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# File 'lib/vete.rb', line 100 def hex(str=nil) @hex[str] ||= begin str =~ /\A#?(?:(\h\h)(\h\h)(\h\h)|(\h)(\h)(\h))\z/ or return r, g, b = $1 ? [$1, $2, $3] : [$4*2, $5*2, $6*2] [r.hex, g.hex, b.hex] * ";" end end |
#move(path, dest) ⇒ Object
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# File 'lib/vete.rb', line 59 def move(path, dest) dest = File.join(dest, File.basename(path)) unless path.is_a?(Array) FileUtils.mv(path, dest, force: true, secure: true) end |
#nuke ⇒ Object
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# File 'lib/vete.rb', line 64 def nuke FileUtils.rm_rf(@vete) end |
#vete_init ⇒ Object
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# File 'lib/vete.rb', line 73 def vete_init nuke list = [@todo, @done, @died] list.each {|path| FileUtils.mkdir_p(path) } end |
#vete_retry ⇒ Object
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# File 'lib/vete.rb', line 79 def vete_retry list = Dir.glob(File.join(@died, "*")).sort.each {|path| FileUtils.touch(path) } list.empty? ? false : !!move(list, @todo) end |
#vete_todo(path, data = nil) ⇒ Object
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# File 'lib/vete.rb', line 84 def vete_todo(path, data=nil) path = File.join(@todo, path.to_s) data ? File.write(path, data) : FileUtils.touch(path) end |