Class: Vrowser
- Inherits:
-
Object
- Object
- Vrowser
- Includes:
- VrowserModel
- Defined in:
- lib/vrowser.rb,
lib/plugins/l4d2.rb
Defined Under Namespace
Classes: Daemon, HTTPDaemon
Constant Summary collapse
- @@logger =
Logger.new(STDOUT)
Class Method Summary collapse
- .active_servers ⇒ Object
- .before_update(server_info) ⇒ Object
- .debug_list ⇒ Object
- .fetch_serverlist(host, gametype, gamename, maxping) ⇒ Object
- .load_all_plugins ⇒ Object
- .load_config(config) ⇒ Object
- .load_file(path) {|instance| ... } ⇒ Object
- .load_plugin(plugin_name) ⇒ Object
- .load_plugins(dir) ⇒ Object
- .logger=(logger) ⇒ Object
- .plugin_dir ⇒ Object
- .plugin_path(plugin_name) ⇒ Object
- .qstat_path=(path) ⇒ Object
- .read_serverlist_from_xml(path) ⇒ Object
- .recommend_game_type(info) ⇒ Object
- .remove_all ⇒ Object
- .remove_debris ⇒ Object
- .servers ⇒ Object
- .update(host, protocol) ⇒ Object
- .update_info(host, protocol) ⇒ Object
- .update_info_registered_all(protocol) ⇒ Object
- .update_registered_all(protocol) ⇒ Object
- .update_server_types ⇒ Object
- .update_serverlist(host, gametype, gamename, maxping) ⇒ Object
Instance Method Summary collapse
- #active_servers ⇒ Object
- #clear ⇒ Object
- #fetch ⇒ Object
-
#initialize(options = {}) {|_self| ... } ⇒ Vrowser
constructor
instance methods.
- #servers ⇒ Object
- #update ⇒ Object
- #update_only_info ⇒ Object
Methods included from VrowserModel
Constructor Details
#initialize(options = {}) {|_self| ... } ⇒ Vrowser
instance methods
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# File 'lib/vrowser.rb', line 287 def initialize(={}) @master_server = [:master_server] or raise ArgumentError("master_server") @gametype = [:gametype] or raise ArgumentError("gametype") @gamename = [:gamename] or raise ArgumentError("gamename") @protocol = [:protocol] or raise ArgumentError("protocol") @maxping = [:maxping] ||= 130 yield(self) if block_given? end |
Class Method Details
.active_servers ⇒ Object
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# File 'lib/vrowser.rb', line 201 def self.active_servers Servers.filter(:status => 'UP') end |
.before_update(server_info) ⇒ Object
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# File 'lib/vrowser.rb', line 165 def self.before_update(server_info) server_info end |
.debug_list ⇒ Object
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# File 'lib/vrowser.rb', line 231 def self.debug_list Servers.all.each{ |server| puts "#{server.name}, #{server.host}" } end |
.fetch_serverlist(host, gametype, gamename, maxping) ⇒ Object
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# File 'lib/vrowser.rb', line 217 def self.fetch_serverlist(host, gametype, gamename, maxping) proc{ @@logger.info "try to fetch server list" return QStat.query_serverlist(host, gametype, gamename, maxping) }.retry(:accept_exception => StandardError, :logger => @@logger) rescue => ex @@logger.error "#{ex.inspect}" return [] end |
.load_all_plugins ⇒ Object
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# File 'lib/vrowser.rb', line 251 def self.load_all_plugins self.load_plugins(self.plugin_dir) end |
.load_config(config) ⇒ Object
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# File 'lib/vrowser.rb', line 266 def self.load_config(config) raise ArgumentError.new("config['qstat']") unless config["qstat"] raise ArgumentError.new("config['database']") unless config["database"] config['plugins'] ||= [] VrowserModel.connect(config["database"]) config['plugins'].each{ |plugin_symbol| Vrowser.load_plugin plugin_symbol } Vrowser.new(config['qstat'].symbolize_keys) end |
.load_file(path) {|instance| ... } ⇒ Object
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# File 'lib/vrowser.rb', line 280 def self.load_file(path) instance = self.load_config YAML.load_file(path) yield(instance) if block_given? instance end |
.load_plugin(plugin_name) ⇒ Object
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# File 'lib/vrowser.rb', line 262 def self.load_plugin(plugin_name) load self.plugin_path(plugin_name.to_s) end |
.load_plugins(dir) ⇒ Object
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# File 'lib/vrowser.rb', line 255 def self.load_plugins(dir) Dir.entries(dir).each{ |entry| next if entry == "." or entry == ".." load File.join(dir, entry) } end |
.logger=(logger) ⇒ Object
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# File 'lib/vrowser.rb', line 56 def self.logger=(logger) @@logger = logger end |
.plugin_dir ⇒ Object
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# File 'lib/vrowser.rb', line 243 def self.plugin_dir File.(File.join(File.dirname(__FILE__), "./plugins")) end |
.plugin_path(plugin_name) ⇒ Object
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# File 'lib/vrowser.rb', line 247 def self.plugin_path(plugin_name) File.(File.join(self.plugin_dir, plugin_name + ".rb")) end |
.qstat_path=(path) ⇒ Object
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# File 'lib/vrowser.rb', line 60 def self.qstat_path=(path) QStat.qstat_path = path end |
.read_serverlist_from_xml(path) ⇒ Object
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# File 'lib/vrowser.rb', line 227 def self.read_serverlist_from_xml(path) QStat.read_from_xml(path) end |
.recommend_game_type(info) ⇒ Object
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# File 'lib/plugins/l4d2.rb', line 2 def self.recommend_game_type(info) server_name = info.server_name game_type = info.suggest_game_type if game_type != 'unknown' return game_type end if server_name =~ /co\-?op/i return 'coop' elsif server_name =~ /scavenge/i return 'scavenge' elsif server_name =~ /survival/i return 'survival' elsif server_name =~ /realism/i return 'realism' elsif server_name =~ /versus/i return 'versus' elsif server_name =~ /hard(eight|six|twelve)/i return 'coop' elsif server_name =~ /(exp(ert)?|advance|easy|normal)/i return 'coop' elsif server_name =~ /RPG/ return 'coop' elsif server_name =~ /4vs4/i return 'versus' elsif server_name =~ /vs/i return 'versus' elsif server_name =~ /team/i return 'versus' elsif server_name =~ /confogl/i return 'versus' elsif server_name =~ /fresh(\s*config)?/i return 'versus' elsif server_name =~ /skullsaba/i return 'versus' elsif server_name =~ /S A M U R A i/i return 'versus' elsif info.number_of_max_players == '4' return 'coop' elsif info.number_of_max_players == '8' return 'versus' else return 'unknown' end end |
.remove_all ⇒ Object
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# File 'lib/vrowser.rb', line 205 def self.remove_all o = Servers.delete @@logger.info "remove all records: #{o}" end |
.remove_debris ⇒ Object
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# File 'lib/vrowser.rb', line 210 def self.remove_debris records = Servers.filter(:status => 'DOWN') @@logger.info "remove debris: count #{records.count}" records.delete @@logger.info "removed" end |
.servers ⇒ Object
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# File 'lib/vrowser.rb', line 197 def self.servers Servers.all end |
.update(host, protocol) ⇒ Object
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# File 'lib/vrowser.rb', line 134 def self.update(host, protocol) new_info = QStat.query(host, protocol) if new_info.nil? or new_info.no_response? or new_info.down? @@logger.info "server is downing" Servers.find(:host => host).update(:status => 'DOWN') return end new_info = self.before_update(new_info) @@logger.info "game_type is #{new_info.game_type}" record = Servers.find(:host => host) if record record.update(:name => new_info.server_name, :status => 'UP', :ping => new_info.ping, :num_players => new_info.number_of_players, :type => new_info.game_type, :map => new_info.map, :players => new_info.players.map(&:name).join(',')) @@logger.info "updated: #{new_info.addr}, #{new_info.server_name}" else @@logger.info "not found record: #{record.inspect.players}" @@logger.info "#{new_info.server_name}" Servers.insert(:host => new_info.addr, :name => new_info.server_name, :status => 'UP', :ping => new_info.ping, :num_players => new_info.number_of_players, :type => new_info.game_type, :map => new_info.map, :players => new_info.players.map(&:name).join(',')) @@logger.info "inserted: #{new_info.addr}, #{new_info.server_name}" end end |
.update_info(host, protocol) ⇒ Object
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# File 'lib/vrowser.rb', line 169 def self.update_info(host, protocol) new_info = QStat.query_serverinfo(host, protocol) if new_info.nil? or new_info.no_response? or new_info.down? @@logger.info "server is downing" Servers.find(:host => host).update(:status => 'DOWN') return end new_info = self.before_update(new_info) @@logger.info "game_type is #{new_info.game_type}" record = Servers.find(:host => host) if record record.update(:name => new_info.server_name, :status => 'UP', :ping => new_info.ping, :type => new_info.game_type, :map => new_info.map) @@logger.info "updated: #{new_info.addr}, #{new_info.server_name}" else @@logger.info "not found record: #{record.inspect.players}" @@logger.info "#{new_info.server_name}" Servers.insert(:host => new_info.addr, :name => new_info.server_name, :status => 'UP', :ping => new_info.ping, :type => new_info.game_type, :map => new_info.map) @@logger.info "inserted: #{new_info.addr}, #{new_info.server_name}" end end |
.update_info_registered_all(protocol) ⇒ Object
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# File 'lib/vrowser.rb', line 119 def self.update_info_registered_all(protocol) updated = 0 begin Servers.all.each{ |server| @@logger.info "trying to update_info: #{server.host}, #{server.name}" self.update_info(server.host, protocol) updated += 1 } rescue => ex @@logger.error "#{ex.inspect}" ensure @@logger.info "updated #{updated} servers" end end |
.update_registered_all(protocol) ⇒ Object
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# File 'lib/vrowser.rb', line 104 def self.update_registered_all(protocol) updated = 0 begin Servers.all.each{ |server| @@logger.info "trying to update: #{server.host}, #{server.name}" self.update(server.host, protocol) updated += 1 } #rescue => ex # @@logger.error "#{ex.inspect}" ensure @@logger.info "updated #{updated} servers" end end |
.update_server_types ⇒ Object
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# File 'lib/vrowser.rb', line 237 def self.update_server_types active_servers.each{ |sv| update(sv.host) } end |
.update_serverlist(host, gametype, gamename, maxping) ⇒ Object
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# File 'lib/vrowser.rb', line 64 def self.update_serverlist(host, gametype, gamename, maxping) inserted = updated = 0 servers = self.fetch_serverlist(host, gametype, gamename, maxping) servers.each{ |sv| if sv.rules.empty? game_type = "unknown" else game_type = sv.rules.first..first end @@logger.info "game_type is #{game_type}" @@logger.info "finding hostname: #{sv.addr}" record = Servers.find(:host => sv.addr) @@logger.info "record result: #{record.inspect}" if record.nil? @@logger.info "new record for #{sv.addr}" Servers.insert(:name => sv.server_name, :host => sv.addr, :status => sv.status, :ping => sv.ping, :num_players => sv.number_of_players, :type => game_type, :map => sv.map, :players => sv.players.map(&:name).join(',') ) inserted += 1 else @@logger.info "already exist hostname, record update: #{sv.addr}" record.update( :name => sv.server_name, :status => sv.status, :ping => sv.ping, #:num_players => sv.number_of_players, #:type => game_type, #:map => sv.map, #:players => sv.players.map(&:name).join(',') ) updated += 1 end } @@logger.info "updated exit: inserted:#{inserted}, updated:#{updated}" servers end |
Instance Method Details
#active_servers ⇒ Object
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# File 'lib/vrowser.rb', line 316 def active_servers self.class.active_servers end |
#clear ⇒ Object
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# File 'lib/vrowser.rb', line 308 def clear self.class.remove_debris end |
#fetch ⇒ Object
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# File 'lib/vrowser.rb', line 296 def fetch self.class.update_serverlist(@master_server, @gametype, @gamename, @maxping) end |
#servers ⇒ Object
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# File 'lib/vrowser.rb', line 312 def servers self.class.servers end |
#update ⇒ Object
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# File 'lib/vrowser.rb', line 300 def update self.class.update_registered_all(@protocol) end |
#update_only_info ⇒ Object
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# File 'lib/vrowser.rb', line 304 def update_only_info self.class.update_info_registered_all(@protocol) end |