Class: WDD::Utils::RGBColor

Inherits:
Object show all
Defined in:
lib/wdd-ruby-ext/utils/rgb_color.rb

Instance Attribute Summary collapse

Class Method Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(*args) ⇒ RGBColor

Returns a new instance of RGBColor.



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# File 'lib/wdd-ruby-ext/utils/rgb_color.rb', line 13

def initialize( *args )
  if args.length == 0
    raise "Must supply initializer arguments"
  elsif args.length ==1
    raise "Single argument must be a string" if !args[0].is_a?( String )
    hex_color_string = args[0]

    if matches = hex_color_string.match( /#?([0-9a-fA-F]{2})([0-9a-fA-F]{2})([0-9a-fA-F]{2})/ )
      @red = ("%02d" % "0x#{matches[1]}").to_i
      @green = ("%02d" % "0x#{matches[2]}").to_i
      @blue = ("%02d" % "0x#{matches[3]}").to_i
    elsif  matches = hex_color_string.match( /#?([0-9a-fA-F]{1})([0-9a-fA-F]{1})([0-9a-fA-F]{1})/ )
      @red = ("%02d" % "0x#{matches[1]}#{matches[1]}").to_i
      @green = ("%02d" % "0x#{matches[2]}#{matches[2]}").to_i
      @blue = ("%02d" % "0x#{matches[3]}#{matches[3]}").to_i
    else
      raise "Invalid RGB hex color code #{hex_color_string}" if !matches
    end
  elsif args.length == 3
    args.each do |arg|
      arg = arg.to_i
      raise "Invalid color value #{arg}" if !arg.is_a?( Fixnum ) || arg<0 || arg > 255
    end
    @red = args[0]
    @green = args[1]
    @blue = args[2]
  end
end

Instance Attribute Details

#blueObject

Returns the value of attribute blue.



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# File 'lib/wdd-ruby-ext/utils/rgb_color.rb', line 11

def blue
  @blue
end

#greenObject

Returns the value of attribute green.



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# File 'lib/wdd-ruby-ext/utils/rgb_color.rb', line 10

def green
  @green
end

#redObject

Returns the value of attribute red.



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# File 'lib/wdd-ruby-ext/utils/rgb_color.rb', line 9

def red
  @red
end

Class Method Details

.color_cycle(start, arc_step_in_degrees, iterations, desaturation = 0, darken = 0) ⇒ Object



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# File 'lib/wdd-ruby-ext/utils/rgb_color.rb', line 112

def self.color_cycle start, arc_step_in_degrees, iterations, desaturation=0, darken=0
  angle = 0
  two_thirds_PI = 2.0 * Math::PI / 3
  four_thirds_PI = 4.0 * Math::PI / 3
  half_PI = Math::PI / 2
  colors = []
  iterations.times do |i|
    angle = ((start + i*arc_step_in_degrees) * Math::PI * 2) / 360
    red = (Math.cos(angle) + 1) / 2 * 255
    green = (Math.cos(angle + two_thirds_PI) + 1) / 2 * 255
    blue = (Math.cos(angle + four_thirds_PI) +1) / 2 * 255
    desat = (Math.cos(i)+1) / 2 * 60
    dark = (Math.cos(i*2)+1) / 2 * 20
    color = RGBColor.new(red, green, blue).saturate(desat).darken(dark).desaturate(desaturation).darken(darken)
    colors << color
    yield color if block_given?
  end
  colors
end

Instance Method Details

#darken(percentage) ⇒ Object

Darkens the color by percentage



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# File 'lib/wdd-ruby-ext/utils/rgb_color.rb', line 61

def darken percentage
  raise "Invalid multiplier #{multiplier}.  Should be >= 0 and <= 100." if percentage < 0 || percentage > 100
  multiplier = percentage.to_f / 100
  new_red = (@red-multiplier*@red).min(255).to_i
  new_green = (@green-multiplier*@green).min(255).to_i
  new_blue = (@blue-multiplier*@blue).min(255).to_i
  return RGBColor.new( new_red, new_green, new_blue )
end

#desaturate(percentage) ⇒ Object



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# File 'lib/wdd-ruby-ext/utils/rgb_color.rb', line 97

def desaturate percentage
  multiplier = (100.0 - percentage.to_f) / 100
  most_val = @red.max(@green).max(@blue)
  least_val = @red.min(@green).min(@blue)
  range = most_val
  red_ratio = 1.0 - @red.to_f / most_val
  green_ratio = 1.0 - @green.to_f / most_val
  blue_ratio = 1.0 - @blue.to_f / most_val
  highest_ratio = red_ratio.max(green_ratio).max(blue_ratio)
  new_red = most_val - red_ratio * range * multiplier
  new_green = most_val - green_ratio * range * multiplier
  new_blue = most_val - blue_ratio * range * multiplier
  return RGBColor.new( new_red.to_i, new_green.to_i, new_blue.to_i )
end

#lighten(percentage) ⇒ Object

Lightens the color by percentage



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# File 'lib/wdd-ruby-ext/utils/rgb_color.rb', line 51

def lighten percentage
  raise "Invalid percentage #{percentage}.  Should be >= 0 and <= 100." if percentage < 0 || percentage > 100
  multiplier = percentage.to_f / 100
  new_red = (@red+(multiplier*(255-@red))).min(255).to_i
  new_green = (@green+(multiplier*(255-@green))).min(255).to_i
  new_blue = (@blue+(multiplier*(255-@blue))).min(255).to_i
  return RGBColor.new( new_red, new_green, new_blue )
end

#saturate(percentage) ⇒ Object



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# File 'lib/wdd-ruby-ext/utils/rgb_color.rb', line 76

def saturate percentage
  min_val = 0
  multiplier = percentage.to_f / 100
  most_val = @red.max(@green).max(@blue)
  return self.dup if most_val <= min_val
  least_val = @red.min(@green).min(@blue)
  red_ratio = 1.0 - @red.to_f / most_val
  green_ratio = 1.0 - @green.to_f / most_val
  blue_ratio = 1.0 - @blue.to_f / most_val
  new_red = @red - red_ratio * (@red - min_val) * multiplier
  new_green = @green - green_ratio * (@green - min_val) * multiplier
  new_blue = @blue - blue_ratio * (@blue - min_val) * multiplier
  # puts "@red: #{@red}"
  # puts "@green: #{@green}"
  # puts "@blue: #{@blue}"
  # puts "new_red: #{new_red}"
  # puts "new_green: #{new_green}"
  # puts "new_blue: #{new_blue}"
  return RGBColor.new( new_red.to_i, new_green.to_i, new_blue.to_i )
end

#saturationObject



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# File 'lib/wdd-ruby-ext/utils/rgb_color.rb', line 70

def saturation
  least_val = @red.min(@green).min(@blue)
  most_val = @red.max(@green).max(@blue)
  saturation_level = (most_val - least_val).to_f / most_val * 100
end

#to_hexObject



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# File 'lib/wdd-ruby-ext/utils/rgb_color.rb', line 42

def to_hex
  ("%02x" % @red) + ("%02x" % @green) + ("%02x" % @blue)
end

#to_hex!Object



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# File 'lib/wdd-ruby-ext/utils/rgb_color.rb', line 46

def to_hex!
  '#' + to_hex
end