Module: Wii
- Defined in:
- ext/wii4r/wii4r.c
Defined Under Namespace
Classes: WiimoteManager
Constant Summary collapse
- MAX_WIIMOTES =
INT2NUM(4)
- TIMEOUT =
INT2NUM(5)
- LED_NONE =
Wiimote led consts
INT2NUM(WIIMOTE_LED_NONE)
- LED_1 =
INT2NUM(WIIMOTE_LED_1)
- LED_2 =
INT2NUM(WIIMOTE_LED_2)
- LED_3 =
INT2NUM(WIIMOTE_LED_3)
- LED_4 =
INT2NUM(WIIMOTE_LED_4)
- BUTTON_A =
Wiimote button consts
INT2NUM(WIIMOTE_BUTTON_A)
- BUTTON_B =
INT2NUM(WIIMOTE_BUTTON_B)
- BUTTON_ONE =
INT2NUM(WIIMOTE_BUTTON_ONE)
- BUTTON_TWO =
INT2NUM(WIIMOTE_BUTTON_TWO)
- BUTTON_PLUS =
INT2NUM(WIIMOTE_BUTTON_PLUS)
- BUTTON_MINUS =
INT2NUM(WIIMOTE_BUTTON_MINUS)
- BUTTON_HOME =
INT2NUM(WIIMOTE_BUTTON_HOME)
- BUTTON_LEFT =
INT2NUM(WIIMOTE_BUTTON_LEFT)
- BUTTON_RIGHT =
INT2NUM(WIIMOTE_BUTTON_RIGHT)
- BUTTON_DOWN =
INT2NUM(WIIMOTE_BUTTON_DOWN)
- BUTTON_UP =
INT2NUM(WIIMOTE_BUTTON_UP)
- BUTTON_ALL =
INT2NUM(WIIMOTE_BUTTON_ALL)
- N_BUTTON_Z =
Wiimote nunchuk button consts
INT2NUM(NUNCHUK_BUTTON_Z)
- N_BUTTON_C =
INT2NUM(NUNCHUK_BUTTON_C)
- N_BUTTON_ALL =
INT2NUM(NUNCHUK_BUTTON_ALL)
- C_BUTTON_UP =
Wiimote classic controller button codes
INT2NUM(CLASSIC_CTRL_BUTTON_UP)
- C_BUTTON_LEFT =
INT2NUM(CLASSIC_CTRL_BUTTON_LEFT)
- C_BUTTON_ZR =
INT2NUM(CLASSIC_CTRL_BUTTON_ZR)
- C_BUTTON_X =
INT2NUM(CLASSIC_CTRL_BUTTON_X)
- C_BUTTON_A =
INT2NUM(CLASSIC_CTRL_BUTTON_A)
- C_BUTTON_Y =
INT2NUM(CLASSIC_CTRL_BUTTON_Y)
- C_BUTTON_B =
INT2NUM(CLASSIC_CTRL_BUTTON_B)
- C_BUTTON_ZL =
INT2NUM(CLASSIC_CTRL_BUTTON_ZL)
- C_BUTTON_FULL_R =
INT2NUM(CLASSIC_CTRL_BUTTON_FULL_R)
- C_BUTTON_PLUS =
INT2NUM(CLASSIC_CTRL_BUTTON_PLUS)
- C_BUTTON_HOME =
INT2NUM(CLASSIC_CTRL_BUTTON_HOME)
- C_BUTTON_MINUS =
INT2NUM(CLASSIC_CTRL_BUTTON_MINUS)
- C_BUTTON_FULL_L =
INT2NUM(CLASSIC_CTRL_BUTTON_FULL_L)
- C_BUTTON_DOWN =
INT2NUM(CLASSIC_CTRL_BUTTON_DOWN)
- C_BUTTON_RIGHT =
INT2NUM(CLASSIC_CTRL_BUTTON_RIGHT)
- C_BUTTON_ALL =
INT2NUM(CLASSIC_CTRL_BUTTON_ALL)
- GUITAR_BUTTON_UP =
Wiimote hero button codes
INT2NUM(GUITAR_HERO_3_BUTTON_STRUM_UP)
- GUITAR_BUTTON_YELLOW =
INT2NUM(GUITAR_HERO_3_BUTTON_YELLOW)
- GUITAR_BUTTON_GREEN =
INT2NUM(GUITAR_HERO_3_BUTTON_GREEN)
- GUITAR_BUTTON_BLUE =
INT2NUM(GUITAR_HERO_3_BUTTON_BLUE)
- GUITAR_BUTTON_RED =
INT2NUM(GUITAR_HERO_3_BUTTON_RED)
- GUITAR_BUTTON_ORANGE =
INT2NUM(GUITAR_HERO_3_BUTTON_ORANGE)
- GUITAR_BUTTON_PLUS =
INT2NUM(GUITAR_HERO_3_BUTTON_PLUS)
- GUITAR_BUTTON_MINUS =
INT2NUM(GUITAR_HERO_3_BUTTON_MINUS)
- GUITAR_BUTTON_DOWN =
INT2NUM(GUITAR_HERO_3_BUTTON_STRUM_DOWN)
- GUITAR_BUTTON_ALL =
INT2NUM(GUITAR_HERO_3_BUTTON_ALL)
- EXP_NONE =
Wiimote expansion codes
INT2NUM(EXP_NONE)
- EXP_NUNCHUK =
INT2NUM(EXP_NUNCHUK)
- EXP_CLASSIC =
INT2NUM(EXP_CLASSIC)
- EXP_GUITAR =
INT2NUM(EXP_GUITAR_HERO_3)
- ASPECT_4_3 =
Aspect ratio and sensor bar position constants
INT2NUM(WIIUSE_ASPECT_4_3)
- ASPECT_16_9 =
INT2NUM(WIIUSE_ASPECT_16_9)
- ABOVE =
INT2NUM(WIIUSE_IR_ABOVE)
- BELOW =
INT2NUM(WIIUSE_IR_BELOW)