Module: StudioGame::GameTurn

Defined in:
lib/studio_game/game_turn.rb

Class Method Summary collapse

Class Method Details

.take_turn(p) ⇒ Object



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# File 'lib/studio_game/game_turn.rb', line 7

def self.take_turn(p)     
  die = Die.new
#  die = LoadedDie.new
  
  case die.roll
  when 1..2
    p.blam
  when 3..4
    puts "#{p.name} was skipped."
  else
    p.w00t
  end
  
  p.found_treasure(TreasureTrove.random)
  
  #treasure = TreasureTrove.random
  #puts "#{p.name} found a #{treasure.name} worth #{treasure.points} points."
end