Module: StudioGame::GameTurn
- Defined in:
- lib/studio_game/game_turn.rb
Class Method Summary collapse
Class Method Details
.take_turn(p) ⇒ Object
7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 |
# File 'lib/studio_game/game_turn.rb', line 7 def self.take_turn(p) die = Die.new # die = LoadedDie.new case die.roll when 1..2 p.blam when 3..4 puts "#{p.name} was skipped." else p.w00t end p.found_treasure(TreasureTrove.random) #treasure = TreasureTrove.random #puts "#{p.name} found a #{treasure.name} worth #{treasure.points} points." end |