Class: Decidim::BadgeCell

Inherits:
ViewModel
  • Object
show all
Includes:
ApplicationHelper, IconHelper
Defined in:
decidim-core/app/cells/decidim/badge_cell.rb

Constant Summary

Constants included from IconHelper

IconHelper::DEFAULT_RESOURCE_TYPE_ICONS

Instance Method Summary collapse

Methods included from IconHelper

#component_icon, #manifest_icon, #resource_icon, #resource_type_icon, #resource_type_icon_key

Instance Method Details

#badgeObject



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# File 'decidim-core/app/cells/decidim/badge_cell.rb', line 15

def badge
  @options[:badge]
end

#badge_nameObject



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# File 'decidim-core/app/cells/decidim/badge_cell.rb', line 57

def badge_name
  badge.translated_name
end

#descriptionObject



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# File 'decidim-core/app/cells/decidim/badge_cell.rb', line 33

def description
  if own_profile? && status.level.zero?
    score_descriptions[:unearned_own]
  elsif own_profile? && status.level.positive?
    score_descriptions[:description_own]
  elsif !own_profile? && status.level.zero?
    score_descriptions[:unearned_another]
  elsif !own_profile? && status.level.positive?
    score_descriptions[:description_another]
  end
end

#level_titleObject



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# File 'decidim-core/app/cells/decidim/badge_cell.rb', line 19

def level_title
  t "decidim.gamification.level", level: status.level
end

#opacityObject



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# File 'decidim-core/app/cells/decidim/badge_cell.rb', line 61

def opacity
  status.level < 1 ? 0.2 : 1
end

#own_profile?Boolean

Returns:

  • (Boolean)


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# File 'decidim-core/app/cells/decidim/badge_cell.rb', line 23

def own_profile?
  return @own_profile if defined?(@own_profile)

  @own_profile = if model.is_a?(User)
                   model == current_user
                 elsif model.is_a?(UserGroup) && current_user
                   current_user.user_groups.include?(model)
                 end
end

#smallObject



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# File 'decidim-core/app/cells/decidim/badge_cell.rb', line 11

def small
  render "small"
end

#tooltipObject



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# File 'decidim-core/app/cells/decidim/badge_cell.rb', line 45

def tooltip
  if own_profile?
    if status.next_level_in
      t "decidim.gamification.badges.#{badge.name}.next_level_in", score: status.next_level_in
    else
      t "decidim.gamification.reached_top"
    end
  else
    badge.description(controller.current_organization.name)
  end
end