Class: Redmine::MenuManager::Mapper
- Inherits:
-
Object
- Object
- Redmine::MenuManager::Mapper
- Defined in:
- lib/redmine/menu_manager.rb
Instance Attribute Summary collapse
-
#menu ⇒ Object
readonly
Returns the value of attribute menu.
-
#menu_items ⇒ Object
readonly
Returns the value of attribute menu_items.
Instance Method Summary collapse
-
#delete(name) ⇒ Object
Removes a menu item.
-
#exists?(name) ⇒ Boolean
Checks if a menu item exists.
- #find(name) ⇒ Object
-
#initialize(menu, items) ⇒ Mapper
constructor
A new instance of Mapper.
- #position_of(name) ⇒ Object
-
#push(name, url, options = {}) ⇒ Object
Adds an item at the end of the menu.
Constructor Details
Instance Attribute Details
#menu ⇒ Object (readonly)
Returns the value of attribute menu.
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# File 'lib/redmine/menu_manager.rb', line 263 def @menu end |
#menu_items ⇒ Object (readonly)
Returns the value of attribute menu_items.
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# File 'lib/redmine/menu_manager.rb', line 263 def @menu_items end |
Instance Method Details
#delete(name) ⇒ Object
Removes a menu item
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# File 'lib/redmine/menu_manager.rb', line 326 def delete(name) if found = self.find(name) @menu_items.remove!(found) end end |
#exists?(name) ⇒ Boolean
Checks if a menu item exists
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# File 'lib/redmine/menu_manager.rb', line 333 def exists?(name) @menu_items.any? {|node| node.name == name} end |
#find(name) ⇒ Object
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# File 'lib/redmine/menu_manager.rb', line 337 def find(name) @menu_items.find {|node| node.name == name} end |
#position_of(name) ⇒ Object
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# File 'lib/redmine/menu_manager.rb', line 341 def position_of(name) @menu_items.each do |node| if node.name == name return node.position end end end |
#push(name, url, options = {}) ⇒ Object
Adds an item at the end of the menu. Available options:
-
param: the parameter name that is used for the project id (default is :id)
-
if: a Proc that is called before rendering the item, the item is displayed only if it returns true
-
caption that can be:
-
a localized string Symbol
-
a String
-
a Proc that can take the project as argument
-
-
before, after: specify where the menu item should be inserted (eg. :after => :activity)
-
parent: menu item will be added as a child of another named menu (eg. :parent => :issues)
-
children: a Proc that is called before rendering the item. The Proc should return an array of MenuItems, which will be added as children to this item. eg. :children => Proc.new {|project| [Redmine::MenuManager::MenuItem.new(…)] }
-
last: menu item will stay at the end (eg. :last => true)
-
html_options: a hash of html options that are passed to link_to
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# File 'lib/redmine/menu_manager.rb', line 284 def push(name, url, ={}) = .dup if [:parent] subtree = self.find([:parent]) if subtree target_root = subtree else target_root = @menu_items.root end else target_root = @menu_items.root end # menu item position if first = .delete(:first) target_root.prepend(MenuItem.new(name, url, )) elsif before = .delete(:before) if exists?(before) target_root.add_at(MenuItem.new(name, url, ), position_of(before)) else target_root.add(MenuItem.new(name, url, )) end elsif after = .delete(:after) if exists?(after) target_root.add_at(MenuItem.new(name, url, ), position_of(after) + 1) else target_root.add(MenuItem.new(name, url, )) end elsif [:last] # don't delete, needs to be stored target_root.add_last(MenuItem.new(name, url, )) else target_root.add(MenuItem.new(name, url, )) end end |