Class: Redmine::MenuManager::Mapper

Inherits:
Object
  • Object
show all
Defined in:
lib/redmine/menu_manager.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(menu, items) ⇒ Mapper

Returns a new instance of Mapper.


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# File 'lib/redmine/menu_manager.rb', line 265

def initialize(menu, items)
  items[menu] ||= MenuNode.new(:root, {})
  @menu = menu
  @menu_items = items[menu]
end

Instance Attribute Details

Returns the value of attribute menu


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# File 'lib/redmine/menu_manager.rb', line 263

def menu
  @menu
end

Returns the value of attribute menu_items


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# File 'lib/redmine/menu_manager.rb', line 263

def menu_items
  @menu_items
end

Instance Method Details

#delete(name) ⇒ Object

Removes a menu item


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# File 'lib/redmine/menu_manager.rb', line 326

def delete(name)
  if found = self.find(name)
    @menu_items.remove!(found)
  end
end

#exists?(name) ⇒ Boolean

Checks if a menu item exists

Returns:

  • (Boolean)

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# File 'lib/redmine/menu_manager.rb', line 333

def exists?(name)
  @menu_items.any? {|node| node.name == name}
end

#find(name) ⇒ Object


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# File 'lib/redmine/menu_manager.rb', line 337

def find(name)
  @menu_items.find {|node| node.name == name}
end

#position_of(name) ⇒ Object


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# File 'lib/redmine/menu_manager.rb', line 341

def position_of(name)
  @menu_items.each do |node|
    if node.name == name
      return node.position
    end
  end
end

#push(name, url, options = {}) ⇒ Object

Adds an item at the end of the menu. Available options:

  • param: the parameter name that is used for the project id (default is :id)

  • if: a Proc that is called before rendering the item, the item is displayed only if it returns true

  • caption that can be:

    • a localized string Symbol

    • a String

    • a Proc that can take the project as argument

  • before, after: specify where the menu item should be inserted (eg. :after => :activity)

  • parent: menu item will be added as a child of another named menu (eg. :parent => :issues)

  • children: a Proc that is called before rendering the item. The Proc should return an array of MenuItems, which will be added as children to this item. eg. :children => Proc.new {|project| [Redmine::MenuManager::MenuItem.new(…)] }

  • last: menu item will stay at the end (eg. :last => true)

  • html_options: a hash of html options that are passed to link_to


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# File 'lib/redmine/menu_manager.rb', line 284

def push(name, url, options={})
  options = options.dup

  if options[:parent]
    subtree = self.find(options[:parent])
    if subtree
      target_root = subtree
    else
      target_root = @menu_items.root
    end

  else
    target_root = @menu_items.root
  end

  # menu item position
  if first = options.delete(:first)
    target_root.prepend(MenuItem.new(name, url, options))
  elsif before = options.delete(:before)

    if exists?(before)
      target_root.add_at(MenuItem.new(name, url, options), position_of(before))
    else
      target_root.add(MenuItem.new(name, url, options))
    end

  elsif after = options.delete(:after)

    if exists?(after)
      target_root.add_at(MenuItem.new(name, url, options), position_of(after) + 1)
    else
      target_root.add(MenuItem.new(name, url, options))
    end

  elsif options[:last] # don't delete, needs to be stored
    target_root.add_last(MenuItem.new(name, url, options))
  else
    target_root.add(MenuItem.new(name, url, options))
  end
end