Module: Prawn::Graphics::BlendMode
- Included in:
- Prawn::Graphics
- Defined in:
- lib/prawn/graphics/blend_mode.rb
Overview
The BlendMode module is used to change the way two graphic objects are blended together.
Stable API collapse
-
#blend_mode(blend_mode = :Normal) { ... } ⇒ void
Set blend mode.
Instance Method Details
#blend_mode(blend_mode = :Normal) { ... } ⇒ void
This method returns an undefined value.
Set blend mode. If a block is passed blend mode is restored afterwards.
Passing an array of blend modes is allowed. PDF viewers should blend layers based on the first recognized blend mode.
Valid blend modes since PDF 1.4 include ‘:Normal`, `:Multiply`, `:Screen`, `:Overlay`, `:Darken`, `:Lighten`, `:ColorDodge`, `:ColorBurn`, `:HardLight`, `:SoftLight`, `:Difference`, `:Exclusion`, `:Hue`, `:Saturation`, `:Color`, and `:Luminosity`.
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# File 'lib/prawn/graphics/blend_mode.rb', line 31 def blend_mode(blend_mode = :Normal) renderer.min_version(1.4) save_graphics_state if block_given? renderer.add_content("/#{blend_mode_dictionary_name(blend_mode)} gs") if block_given? yield restore_graphics_state end end |