Class: Shoes::Slot
Defined Under Namespace
Classes: Position
Constant Summary
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- NEXT_ELEMENT_OFFSET =
We need that offset because otherwise element overlap e.g. occupy the same pixel - this way they start right next to each other See #update_current_position
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- STYLES =
{ scroll: false, fill: Shoes::COLORS[:black] }.freeze
Common::Style::DEFAULT_STYLES, Common::Style::STYLE_GROUPS
Instance Attribute Summary collapse
#hover_blk, #leave_blk
#pass_coordinates
Instance Method Summary
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#apply_style_from_hover_class, #apply_style_from_pre_hover, create_hover_class, #eval_hover_block, #hover, #hover_class, #hovered?, #leave, #mouse_hovered, #mouse_left
#click, #pass_coordinates?, #register_click, #release
#add_to_parent, #after_initialize, #create_backend, #initialize, #needs_rotate?, #painted?, #redraw_height, #redraw_left, #redraw_top, #redraw_width, #update_fill, #update_stroke
#applicable_app_styles, #create_style_hash, included, #style, #style_init
#safely_evaluate
#_position, #displace, #move
#hidden?, #hidden_from_view?, #hide, #outside_parent_view?, #show, #toggle, #visible?
#to_s
#attached_to
Instance Attribute Details
#blk ⇒ Object
Returns the value of attribute blk.
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# File 'shoes-core/lib/shoes/slot.rb', line 13
def blk
@blk
end
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#contents ⇒ Object
Returns the value of attribute contents.
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# File 'shoes-core/lib/shoes/slot.rb', line 13
def contents
@contents
end
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#dimensions ⇒ Object
Returns the value of attribute dimensions.
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# File 'shoes-core/lib/shoes/slot.rb', line 13
def dimensions
@dimensions
end
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#gui ⇒ Object
Returns the value of attribute gui.
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# File 'shoes-core/lib/shoes/slot.rb', line 13
def gui
@gui
end
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#parent ⇒ Object
Returns the value of attribute parent.
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# File 'shoes-core/lib/shoes/slot.rb', line 13
def parent
@parent
end
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Returns the value of attribute scroll_height.
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# File 'shoes-core/lib/shoes/slot.rb', line 16
def scroll_height
@scroll_height
end
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Returns the value of attribute scroll_top.
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# File 'shoes-core/lib/shoes/slot.rb', line 15
def scroll_top
@scroll_top
end
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Instance Method Details
#add_child(element) ⇒ Object
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# File 'shoes-core/lib/shoes/slot.rb', line 79
def add_child(element)
contents.add_element element
return if element.hidden? || !element.takes_up_space?
if contents.prepending?
contents_alignment
else
original_height = self.height
@current_position = positioning(element, @current_position)
height_delta = slot_grew_by(original_height)
bump_parent_current_position(height_delta)
end
end
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#add_mouse_hover_control ⇒ Object
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# File 'shoes-core/lib/shoes/slot.rb', line 149
def add_mouse_hover_control
@app.add_mouse_hover_control(self)
end
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#any_sibling_slots_following?(growing_slot) ⇒ Boolean
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# File 'shoes-core/lib/shoes/slot.rb', line 121
def any_sibling_slots_following?(growing_slot)
next_sibling = contents.index(growing_slot) + 1
next_siblings = contents[next_sibling..-1]
next_siblings.any? { |e| e.is_a?(Slot) }
end
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#app ⇒ Object
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# File 'shoes-core/lib/shoes/slot.rb', line 170
def app
@app.app end
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#append(&blk) ⇒ Object
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# File 'shoes-core/lib/shoes/slot.rb', line 131
def append(&blk)
eval_block blk
end
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#before_initialize(*_) ⇒ Object
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# File 'shoes-core/lib/shoes/slot.rb', line 30
def before_initialize(*_)
@contents = SlotContents.new
@last_hidden_state = nil
end
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#bump_current_position(growing_slot, height_delta) ⇒ Object
This method gets called when one of our child slots got larger, so we need to move our current position to accomodate.
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# File 'shoes-core/lib/shoes/slot.rb', line 111
def bump_current_position(growing_slot, height_delta)
if any_sibling_slots_following?(growing_slot)
contents_alignment
else
@current_position.y += height_delta
@current_position.next_line_start += height_delta
end
end
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#bump_parent_current_position(height_delta) ⇒ Object
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# File 'shoes-core/lib/shoes/slot.rb', line 102
def bump_parent_current_position(height_delta)
return unless height_delta.positive?
return unless parent.respond_to?(:bump_current_position)
parent.bump_current_position(self, height_delta)
end
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#clear(&blk) ⇒ Object
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# File 'shoes-core/lib/shoes/slot.rb', line 54
def clear(&blk)
contents.clear
eval_block blk
self
end
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#contents_alignment(_ = nil) ⇒ Object
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# File 'shoes-core/lib/shoes/slot.rb', line 141
def contents_alignment(_ = nil)
position_contents
update_child_visibility
determine_slot_height
end
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#create_bound_block(blk) ⇒ Object
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# File 'shoes-core/lib/shoes/slot.rb', line 73
def create_bound_block(blk)
proc do |*args|
eval_block(blk, *args)
end
end
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#create_dimensions(*args) ⇒ Object
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# File 'shoes-core/lib/shoes/slot.rb', line 21
def create_dimensions(*args)
super(*args)
@fixed_height = !height.nil?
@scroll_top = 0
set_default_dimension_values
@pass_coordinates = true
end
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#eval_block(blk, *args) ⇒ Object
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# File 'shoes-core/lib/shoes/slot.rb', line 66
def eval_block(blk, *args)
old_current_slot = @app.current_slot
@app.current_slot = self
safely_evaluate(*args, &blk)
@app.current_slot = old_current_slot
end
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#fixed_height? ⇒ Boolean
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# File 'shoes-core/lib/shoes/slot.rb', line 178
def fixed_height?
@fixed_height
end
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#handle_block(blk) ⇒ Object
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# File 'shoes-core/lib/shoes/slot.rb', line 35
def handle_block(blk)
snapshot_current_position
@blk = blk
eval_block blk
end
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#inspect ⇒ Object
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# File 'shoes-core/lib/shoes/slot.rb', line 174
def inspect
"#<#{self.class}:0x#{hash.to_s(16)} @contents=#{@contents.inspect} and so much stuff literally breaks the memory limit. Look at it selectively.>"
end
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#prepend(&blk) ⇒ Object
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# File 'shoes-core/lib/shoes/slot.rb', line 135
def prepend(&blk)
contents.prepend do
eval_block blk
end
end
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#remove ⇒ Object
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# File 'shoes-core/lib/shoes/slot.rb', line 60
def remove
clear
super
self
end
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#remove_child(element) ⇒ Object
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# File 'shoes-core/lib/shoes/slot.rb', line 127
def remove_child(element)
contents.delete element
end
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# File 'shoes-core/lib/shoes/slot.rb', line 163
def scroll_max
contents_alignment
return 0 unless scroll_height && height
[scroll_height - height, 0].max
end
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#set_default_dimension_values ⇒ Object
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# File 'shoes-core/lib/shoes/slot.rb', line 47
def set_default_dimension_values
self.width ||= 1.0
self.height ||= 0
self.absolute_left ||= 0
self.absolute_top ||= 0
end
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#slot_grew_by(original_height) ⇒ Object
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# File 'shoes-core/lib/shoes/slot.rb', line 97
def slot_grew_by(original_height)
determine_slot_height
self.height - original_height
end
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#snapshot_current_position ⇒ Object
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# File 'shoes-core/lib/shoes/slot.rb', line 42
def snapshot_current_position
top = element_top - scroll_offset
@current_position = Position.new element_left, top, top
end
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#variable_height? ⇒ Boolean
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# File 'shoes-core/lib/shoes/slot.rb', line 182
def variable_height?
!@fixed_height
end
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