Class: Yast::InstWelcomeClient

Inherits:
Client
  • Object
show all
Defined in:
src/lib/installation/clients/inst_welcome.rb

Instance Method Summary collapse

Instance Method Details

#mainObject



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# File 'src/lib/installation/clients/inst_welcome.rb', line 29

def main
  Yast.import "UI"
  textdomain "installation"
  Yast.import "Wizard"
  Yast.import "Directory"
  Yast.import "GetInstArgs"
  Yast.import "RichText"
  Yast.import "CustomDialogs"
  Yast.import "Language"

  argmap = GetInstArgs.argmap

  default_patterns = ["welcome.%1.txt", "welcome.txt"]

  directory = argmap["directory"] || Directory.datadir

  directory = Directory.custom_workflow_dir + directory if Ops.get_string(argmap, "directory",
    "") != ""

  patterns = argmap["patterns"] || default_patterns

  welcome = CustomDialogs.load_file_locale(
    patterns,
    directory,
    Language.language
  )
  Builtins.y2debug("welcome map: %1", welcome)

  display = UI.GetDisplayInfo
  space = display["TextMode"] ? 1 : 3

  # dialog caption
  caption = _("Welcome")

  # welcome text 1/4
  text = _("<p><b>Welcome!</b></p>") +
    # welcome text 2/4
    _(
      "<p>There are a few more steps to take before your system is ready to\n" \
      "use. YaST will now guide you through some basic configuration.  Click\n" \
      "<b>Next</b> to continue. </p>\n" \
      "            \n"
    )

  # welcome text
  welcome_text = welcome["text"]
  welcome_text = text if !welcome_text || welcome_text.empty?

  # help ttext
  help = _(
    "<p>Click <b>Next</b> to perform the\nbasic configuration of the system.</p>\n"
  )

  if Builtins.regexpmatch(welcome_text, "</.*>")
    rt = RichText(Id(:welcome_text), welcome_text)
  else
    Builtins.y2debug("plain text")
    rt = RichText(Id(:welcome_text), Opt(:plainText), welcome_text)
  end

  contents = VBox(
    VSpacing(space),
    HBox(
      HSpacing(2 * space),
      rt,
      HSpacing(2 * space)
    ),
    VSpacing(2)
  )

  Wizard.SetContents(
    caption,
    contents,
    help,
    GetInstArgs.enable_back,
    GetInstArgs.enable_next
  )
  Wizard.SetFocusToNextButton

  ret = nil
  loop do
    ret = UI.UserInput

    break if ret != :abort
    break if Popup.ReallyAbort(:painless)
  end

  ret
end