Method List
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#== Ankit::Event
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#already_failed? Ankit::Challenge::Progress
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#args Ankit::Command
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#ask Ankit::Challenge::State
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#ask_edit Ankit::TextReadingCommand
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#ask_over Ankit::Challenge::RefillState
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#at Ankit::Envelope
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#attack Ankit::Challenge::Progress
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available Ankit::Command
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#best Ankit::Event
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by_name Ankit::Command
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#card? Ankit::Event
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#card_paths Ankit::Config
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#card_search_paths Ankit::Config
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#card_wildcard_for Ankit::CardNaming
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#challenge_limit Ankit::Config
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#clear_screen Ankit::Runtime
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coming_events Ankit::Coming
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coming_paths Ankit::Coming
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command_name Ankit::Command
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#config Ankit::Runtime
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#corrected_original_over Ankit::Card
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#current_card Ankit::Challenge::Progress
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#current_path Ankit::Challenge::Progress
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#current_slot Ankit::Challenge::Progress
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#deckname Ankit::Card
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#decorated Ankit::StylableText
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#decorated_original Ankit::Card
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define_options Ankit::Command
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#dest_dir Ankit::AddCommand
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#diff_from_original Ankit::Card
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#dispatch Ankit::Runtime
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#dispatch_then Ankit::Runtime
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#each_card Ankit::ListCommand
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#each_card_name Ankit::ListCommand
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#each_coming_events Ankit::ComingCommand
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#each_coming_names Ankit::ComingCommand
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#each_coming_paths Ankit::ComingCommand
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#each_event Ankit::EventTraversingCommand
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#each_existing_events Ankit::ComingCommand
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#each_path Ankit::FindCommand
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#each_text Ankit::TextReadingCommand
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#editor_backup Ankit::Config
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#envelope Ankit::Event
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#erase_last Ankit::Challenge::State
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#event Ankit::Challenge::Slot
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#execute Ankit::ChallengeCommand
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#execute Ankit::CardHappeningCommand
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#execute Ankit::RoundCommand
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#execute Ankit::ScoreCommand
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#execute Ankit::AddCommand
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#execute Ankit::NameCommand
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#execute Ankit::ComingCommand
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#execute Ankit::FindCommand
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#execute Ankit::HelloCommand
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#execute Ankit::ListCommand
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existing_events Ankit::Coming
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#fail Ankit::Challenge::Progress
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#failed_on Ankit::Challenge::Session
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#find_command Ankit::ComingCommand
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find_latest_event_for Ankit::EventTraversing
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find_latest_event_named Ankit::EventTraversing
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#find_paths Ankit::Finding
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#flash Ankit::Challenge::QuestionState
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#flash Ankit::Challenge::TypoState
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#flash Ankit::Challenge::PassedState
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for_card Ankit::Event
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#format_as_score Ankit::EventFormatting
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fresh Ankit::Envelope
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from_hash Ankit::Event
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from_hash Ankit::Envelope
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#hidden_original Ankit::Card
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#hilight_against_original Ankit::Card
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#hitrate Ankit::Challenge::Session
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#index Ankit::Challenge::Progress
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#indicator Ankit::Challenge::Progress
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#initial_state Ankit::Challenge::Approaching
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#initialize Ankit::Challenge::State
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#initialize Ankit::Challenge::MessageState
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#initialize Ankit::Command
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#initialize Ankit::Event
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#initialize Ankit::Runtime
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#initialize Ankit::Card
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#initialize Ankit::StylableText
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#initialize Ankit::Challenge::Progress
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#journals Ankit::Config
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#keep_pumping_until Ankit::Challenge::State
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#last_answer Ankit::Challenge::State
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#last_card Ankit::Challenge::Progress
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#last_path Ankit::Challenge::Progress
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#last_round Ankit::RoundCounting
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#last_round Ankit::RoundCommand
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#last_slot Ankit::Challenge::Progress
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#latest_event_for Ankit::EventTraversing
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#latest_round Ankit::RoundCounting
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#limit Ankit::Challenge::Session
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#limit_reach Ankit::Challenge::Session
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#line Ankit::Runtime
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#line Ankit::Challenge::State
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#location Ankit::Config
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make Ankit::Challenge::Session
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#make_command Ankit::Runtime
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#make_failed Ankit::Failing
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#make_happen Ankit::CardHappening
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#match? Ankit::Card
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#maturities Ankit::Challenge::Progress
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#maturity Ankit::Event
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#maturity Ankit::Challenge::Slot
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#maturity_triple Ankit::Challenge::Session
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#mixed_hilight_for_flash Ankit::Card
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#name Ankit::Event
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#name Ankit::Card
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#name_to_events Ankit::ComingCommand
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#name_to_existing_events Ankit::ComingCommand
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#name_to_vanilla_events Ankit::ComingCommand
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#names Ankit::FindCommand
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#next_round Ankit::RoundCommand
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#next_round Ankit::RoundCounting
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#next_round Ankit::Event
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#nfailed Ankit::Challenge::Session
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#nfailed Ankit::Challenge::Progress
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#npassed Ankit::Challenge::Session
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#npassed Ankit::Challenge::Progress
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#ntotal Ankit::Challenge::Session
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open Ankit::Config
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option_spec Ankit::Command
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#options Ankit::Command
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#original Ankit::Card
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#over? Ankit::Challenge::OverState
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#over? Ankit::Challenge::State
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#over? Ankit::Challenge::Progress
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parse Ankit::Event
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parse Ankit::Envelope
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parse Ankit::Card
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parse_options Ankit::Runtime
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#pass Ankit::Challenge::Progress
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#passed_events Ankit::Challenge::Session
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#passed_on Ankit::Challenge::Session
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#path Ankit::Challenge::Slot
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#path_for Ankit::FindCommand
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#plain_original Ankit::Card
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prepare_default Ankit::Config
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#primary_card_path Ankit::Config
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#primary_journal Ankit::Config
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#progress Ankit::Challenge::State
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#pump Ankit::Challenge::RefillState
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#pump Ankit::Challenge::PassedStateBase
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#pump Ankit::Challenge::MessageState
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#pump Ankit::Challenge::FailedState
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#pump Ankit::Challenge::EditState
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#pump Ankit::Challenge::QuestionState
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#pump_slash Ankit::Challenge::SlashRecognizing
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#pump_slash_or Ankit::Challenge::SlashRecognizing
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#put_flash Ankit::Challenge::QuestionState
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#rating Ankit::Challenge::Slot
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#reached_limit? Ankit::Challenge::Session
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#repo Ankit::Config
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#round Ankit::Event
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#round Ankit::Envelope
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#round_delta Ankit::Challenge::Progress
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#round_proceeded Ankit::RoundCounting
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run Ankit::Runtime
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#runtime Ankit::Challenge::Session
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#runtime Ankit::Command
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#runtime Ankit::Challenge::State
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#runtime Ankit::Challenge::Progress
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#say Ankit::Challenge::State
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#session Ankit::Challenge::Progress
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#session Ankit::ChallengeCommand
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#session Ankit::Challenge::State
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setup Ankit::Runtime
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#show_and_ask_enter Ankit::Challenge::State
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#show_breaking_status Ankit::Challenge::State
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#show_summary_header Ankit::Challenge::State
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#size Ankit::Challenge::Progress
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#slots Ankit::Challenge::Progress
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#source Ankit::Card
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split_subcommand Ankit::Runtime
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#stderr Ankit::Runtime
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#stdin Ankit::Runtime
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#stdout Ankit::Runtime
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#styled_indicator Ankit::Challenge::Progress
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styled_text Ankit::StylableText
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#summary_text Ankit::Challenge::Session
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#supress_io Ankit::Runtime
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sweep Ankit::Event
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#this_round Ankit::Challenge::Progress
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#to_card_name Ankit::CardNaming
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#to_card_path Ankit::CardNaming
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#to_failed Ankit::Event
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#to_json Ankit::Event
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#to_json Ankit::Envelope
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#to_passed Ankit::Event
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#translation Ankit::Card
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#type Ankit::Event
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#unsupress_io Ankit::Runtime
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#validate_options Ankit::TextReadingCommand
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#values Ankit::Event
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#verb Ankit::Event
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#verb= Ankit::Event
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#with_supressing_io Ankit::Runtime