Method List
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#act Beefdump::Client::Base
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#act Beefdump::Client::Graphical::Client
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#background_at Beefdump::Map::Base
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#blueprint Beefdump::Map::Object
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#claim_player Beefdump::Game::Base
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#dimensions Beefdump::Map::Tileset
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#disconnect Beefdump::Client::Base
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#disconnect Beefdump::Client::Graphical::Client
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#draw Beefdump::Client::Graphical::Window
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#draw_window Beefdump::Client::Graphical::Client
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#field Beefdump::Map::Layer
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#first_gid Beefdump::Map::Tileset
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from_xml Beefdump::Game::State
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#game Beefdump::Game::State
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#get_initial_state Beefdump::Map::Base
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#height Beefdump::Map::Layer
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#height Beefdump::Map::Base
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#height Beefdump::Map::Object
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#image_file Beefdump::Map::Tileset
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#image_transparency_color Beefdump::Map::Tileset
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#initialize Beefdump::World::ObjectProperty
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#initialize Beefdump::Game::Base
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#initialize Beefdump::Client::Graphical::Client
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#initialize Beefdump::Map::Object
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#initialize Beefdump::Map::Base
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#initialize Beefdump::World::Object
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#initialize Beefdump::Map::Tileset
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#initialize Beefdump::Client::Graphical::Window
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#initialize Beefdump::Game::Player
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#initialize Beefdump::Client::Base
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#initialize Beefdump::Map::Layer
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#initialize Beefdump::Game::State
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#is_at? Beefdump::Map::Object
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#layers Beefdump::Map::Base
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level= Beefdump::Logger
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load Beefdump::Map
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load Beefdump::World
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load_dir Beefdump
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#load_map Beefdump::Game::Base
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#mandatory? Beefdump::World::ObjectProperty
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#map Beefdump::Map::Layer
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#map Beefdump::Map::Tileset
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#map Beefdump::Game::Base
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method_missing Beefdump::Logger
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#name Beefdump::World::ObjectProperty
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#name Beefdump::Map::Object
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#name Beefdump::Map::Layer
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#name Beefdump::Map::Tileset
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#name Beefdump::Map::Base
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#name Beefdump::Game::Player
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#numeric? String
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objects Beefdump::World
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#objects Beefdump::Map::Base
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#objects_at Beefdump::Map::Base
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#player Beefdump::Client::Base
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#players Beefdump::Game::State
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#position Beefdump::Game::Player
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#properties Beefdump::Map::Object
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#properties Beefdump::World::Object
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#should_run? Beefdump::Game::Base
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#shutdown! Beefdump::Game::Base
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#tile_height Beefdump::Map::Base
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#tile_height Beefdump::Map::Tileset
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#tile_width Beefdump::Map::Base
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#tile_width Beefdump::Map::Tileset
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#tiles_count Beefdump::Map::Tileset
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#tileset_for Beefdump::Map::Base
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#tilesets Beefdump::Map::Base
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#type Beefdump::World::Object
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#type Beefdump::Map::Object
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#type Beefdump::World::ObjectProperty
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#update Beefdump::Client::Graphical::Window
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#update_window Beefdump::Client::Graphical::Client
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#width Beefdump::Map::Object
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#width Beefdump::Map::Base
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#width Beefdump::Map::Layer
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#x Beefdump::Map::Object
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#y Beefdump::Map::Object