Method List
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#* Fortune::P
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#+ Fortune::P
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#<=> Fortune::Odds
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P Fortune
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#active Fortune::EventList
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#calc Fortune::EventList
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calc Fortune::P_abstract
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#calc_intervals Fortune::EventList
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#calc_sum_m Fortune::EventList
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#choose Hash
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#choose_set Hash
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equal Fortune::Odds
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#get_n Fortune::EventList
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#has_come Fortune::Event
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#has_come? Fortune::Event
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human Fortune::Odds
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#initialize Fortune::P
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#initialize Fortune::C
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#initialize Fortune::Event
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#initialize Fortune::P_abstract
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#initialize Fortune::C_repetition
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#initialize Fortune::Pn
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#initialize Fortune::EventList
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#initialize Fortune::Odds
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#initialize Fortune::A
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#initialize Fortune::Pn_repetition
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#intervals Fortune::EventList
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is Fortune::P
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#is_on_lose? Fortune::Odds
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#is_on_win? Fortune::Odds
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#k Fortune::Odds
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#k Fortune::P_abstract
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list Fortune::Event
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#m Fortune::P
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#m Fortune::Event
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n Fortune::P
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#n Fortune::EventList
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#n Fortune::Event
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#n Fortune::P
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#n Fortune::P_abstract
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#n_all Fortune::Odds
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n_select Fortune::P
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#name Fortune::Event
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#odds Fortune::P
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#p Fortune::Odds
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#p Fortune::P
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#p Fortune::Event
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#p_obj Fortune::Odds
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#revert Fortune::Odds
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#s Fortune::Odds
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#s_to_k Fortune::Odds
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select Fortune::Event
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#set_active Fortune::EventList
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#set_come Fortune::Event
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#sum_m Fortune::EventList
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#to_P Hash
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#to_human Fortune::Odds
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#to_i Fortune::Odds
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#to_lose Fortune::Odds
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#to_p Hash
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#to_percent Fortune::P
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#to_percent_human Fortune::P
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#to_percent_string Fortune::P
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#to_s Fortune::Odds
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#to_win Fortune::Odds
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#try Fortune::Event
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#type Fortune::Odds
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#value Fortune::P_abstract
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#value Fortune::P