Method List
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#alive? GameOfLife::Board::Cell
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#board GameOfLife::Game
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#cell_at GameOfLife::Board
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#cells GameOfLife::Board
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#change_state_if_needed! GameOfLife::Board::Cell
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#convert_cryptic_symbol_to_state GameOfLife::Inputters::SimpleStringInputter
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#coords_of_neighbors GameOfLife::Board
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#dead? GameOfLife::Board::Cell
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#each_cell GameOfLife::Board
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#each_row GameOfLife::Board
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#each_row_with_index GameOfLife::Board
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#initialize GameOfLife::Board::Cell
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#initialize GameOfLife::Board
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#mark_and_sweep_for_next_generation! GameOfLife::Board
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#mark_changes_for_next_generation GameOfLife::Board
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#neighbors_of_cell_at GameOfLife::Board
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#parse GameOfLife::Inputters::SimpleStringInputter
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#reformat_for_next_generation! GameOfLife::Board
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#render GameOfLife::Outputters::SimpleStringOutputter
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#seed GameOfLife::Game
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#seed_with! GameOfLife::Board
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#shed_dead_weight! GameOfLife::Board
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should_cell_live? GameOfLife::Rules
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#should_cell_live? GameOfLife::Rules
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#should_live_in_next_generation GameOfLife::Board::Cell
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#simplified_state GameOfLife::Outputters::SimpleStringOutputter
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#state GameOfLife::Board::Cell
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#sweep_changes_for_next_generation! GameOfLife::Board
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#tick GameOfLife::Game
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#to_s GameOfLife::Board::Cell
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#validate GameOfLife::Board
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#view GameOfLife::Board