Class List
- Array < ObjectTop Level Namespace
- GameficTop Level Namespace
- Action < ObjectGamefic
- ActiveGamefic
- Cue < ObjectGamefic::Active
- MessagingGamefic::Active
- Narratives < ObjectGamefic::Active
- Actor < EntityGamefic
- Binding < ObjectGamefic
- Chapter < NarrativeGamefic
- Command < ObjectGamefic
- DescribableGamefic
- Dispatcher < ObjectGamefic
- Entity < ObjectGamefic
- Expression < ObjectGamefic
- LoggingGamefic
- Match < ObjectGamefic
- Messenger < ObjectGamefic
- Narrative < ObjectGamefic
- Narrator < ObjectGamefic
- NodeGamefic
- NodeError < RuntimeErrorGamefic
- Order < ObjectGamefic
- Plot < NarrativeGamefic
- PropsGamefic
- Default < ObjectGamefic::Props
- MultipleChoice < DefaultGamefic::Props
- MultiplePartial < MultipleChoiceGamefic::Props
- Output < ObjectGamefic::Props
- Pause < DefaultGamefic::Props
- YesOrNo < MultiplePartialGamefic::Props
- ProxyGamefic
- QueryGamefic
- Ascendants < BaseGamefic::Query
- Base < ObjectGamefic::Query
- Children < BaseGamefic::Query
- Descendants < BaseGamefic::Query
- Extended < BaseGamefic::Query
- Family < BaseGamefic::Query
- Global < BaseGamefic::Query
- Integer < BaseGamefic::Query
- Myself < BaseGamefic::Query
- Parent < BaseGamefic::Query
- Result < ObjectGamefic::Query
- Siblings < BaseGamefic::Query
- SubqueriesGamefic::Query
- Text < BaseGamefic::Query
- Request < ObjectGamefic
- Response < ObjectGamefic
- ScannerGamefic
- SceneGamefic
- ActiveChoice < MultipleChoiceGamefic::Scene
- Activity < BaseGamefic::Scene
- Base < ObjectGamefic::Scene
- Conclusion < BaseGamefic::Scene
- MultipleChoice < BaseGamefic::Scene
- Pause < BaseGamefic::Scene
- YesOrNo < MultipleChoiceGamefic::Scene
- ScriptableGamefic
- ScriptingGamefic
- Subplot < NarrativeGamefic
- Syntax < ObjectGamefic
- String < ObjectTop Level Namespace