Method List
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#[]= Gosu::Font
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#alpha Gosu::Color
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angle Gosu
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angle_diff Gosu
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argb Gosu::Color
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#argb Gosu::Color
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available_height Gosu
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available_width Gosu
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axis Gosu
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#blue Gosu::Color
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#borderless? Gosu::Window
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#bottom Gosu::GLTexInfo
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#button_down Gosu::Window
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button_down? Gosu
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button_id_to_char Gosu
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button_name Gosu
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#button_up Gosu::Window
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#caption Gosu::Window
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#caret_pos Gosu::TextInput
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char_to_button_id Gosu
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clip_to Gosu
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clipboard Gosu
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clipboard= Gosu
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#close Gosu::Window
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#close! Gosu::Window
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current_song Gosu::Song
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default_font_name Gosu
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#degrees_to_radians Numeric
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#delete_backward Gosu::TextInput
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#delete_forward Gosu::TextInput
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distance Gosu
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#draw Gosu::Window
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#draw Gosu::Image
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#draw_as_quad Gosu::Image
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draw_line Gosu
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#draw_markup Gosu::Font
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#draw_markup_rel Gosu::Font
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draw_quad Gosu
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draw_rect Gosu
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#draw_rot Gosu::Image
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#draw_text Gosu::Font
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#draw_text_rel Gosu::Font
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draw_triangle Gosu
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#drop Gosu::Window
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#dup Gosu::Color
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#filter Gosu::TextInput
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flush Gosu
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fps Gosu
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from_ahsv Gosu::Color
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from_blob Gosu::Image
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from_hsv Gosu::Color
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from_markup Gosu::Image
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from_text Gosu::Image
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#fullscreen? Gosu::Window
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#gain_focus Gosu::Window
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#gamepad_connected Gosu::Window
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#gamepad_disconnected Gosu::Window
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gamepad_name Gosu
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#gl Gosu::Color
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gl Gosu
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#gl_tex_info Gosu::Image
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#gosu_to_radians Numeric
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#green Gosu::Color
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#height Gosu::Image
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#height Gosu::Font
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#height Gosu::Window
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#hue Gosu::Color
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#initialize Gosu::Song
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#initialize Gosu::Sample
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#initialize Gosu::Image
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#initialize Gosu::Font
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#initialize Gosu::Color
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#initialize Gosu::Window
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#insert Gosu::Image
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#insert_text Gosu::TextInput
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language Gosu
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#left Gosu::GLTexInfo
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load_tiles Gosu::Image
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#lose_focus Gosu::Window
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#markup_width Gosu::Font
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milliseconds Gosu
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#mouse_x Gosu::Window
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#mouse_y Gosu::Window
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#name Gosu::Font
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#needs_cursor? Gosu::Window
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#needs_redraw? Gosu::Window
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offset_x Gosu
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offset_y Gosu
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#pause Gosu::Song
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#pause Gosu::Channel
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#paused? Gosu::Song
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#paused? Gosu::Channel
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#play Gosu::Song
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#play Gosu::Sample
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#play_pan Gosu::Sample
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#playing? Gosu::Channel
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#playing? Gosu::Song
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#radians_to_degrees Numeric
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#radians_to_gosu Numeric
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random Gosu
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record Gosu
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#red Gosu::Color
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render Gosu
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#resizable? Gosu::Window
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#resume Gosu::Channel
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rgba Gosu::Color
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#right Gosu::GLTexInfo
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rotate Gosu
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#saturation Gosu::Color
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#save Gosu::Image
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scale Gosu
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screen_height Gosu
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screen_width Gosu
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#selection_start Gosu::TextInput
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#show Gosu::Window
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#stop Gosu::Song
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#stop Gosu::Channel
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#subimage Gosu::Image
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#tex_name Gosu::GLTexInfo
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#text Gosu::TextInput
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#text_input Gosu::Window
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#text_width Gosu::Font
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#tick Gosu::Window
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#to_blob Gosu::Image
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#top Gosu::GLTexInfo
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transform Gosu
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translate Gosu
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#update Gosu::Window
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#update_interval Gosu::Window
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#value Gosu::Color
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#volume Gosu::Song
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#width Gosu::Window
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#width Gosu::Image