Method List
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#* Lotu::Vector2d
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#+ Lotu::Vector2d
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#- Lotu::Vector2d
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#/ Lotu::Vector2d
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#activate Lotu::SteeringSystem::UserMethods
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#activate Lotu::SteeringSystem
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#add_entity Lotu::CollisionSystem
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#adjust_mouse Lotu::Cursor
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#adjust_width_and_height Lotu::Actor
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#angle Lotu::Vector2d
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#angle Lotu::Actor
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#angle_to Lotu::Vector2d
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#animated? Lotu::AnimationSystem
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#animation Lotu::Game
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#arrive Lotu::SteeringSystem
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#attach_to Lotu::TextBox
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#blue String
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#button_down Lotu::InputSystem::UserMethods
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#button_down Lotu::Game
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#button_down Lotu::InputSystem
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#button_up Lotu::InputSystem::UserMethods
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#button_up Lotu::InputSystem
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#button_up Lotu::Game
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#calc_zoom Lotu::Actor
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#center_x Lotu::Actor
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#center_y Lotu::Actor
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#clear_cache Lotu::Vector2d
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#click Lotu::Cursor
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#clicked_x Lotu::Cursor
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#clicked_y Lotu::Cursor
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#clockwise? Lotu::Vector2d
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#collides_as Lotu::Collidable
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#collides_with Lotu::Collidable
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#color Lotu::Actor
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#colorize String
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#counter_clockwise? Lotu::Vector2d
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#dark_blue String
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#dark_green String
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#deactivate Lotu::SteeringSystem
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#debug! Lotu::Game
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#debug? Lotu::Game
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#die Lotu::Collidable
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#die Lotu::Actor
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#distance_to_target Lotu::SteeringSystem::UserMethods
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#dot Lotu::Vector2d
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#down Lotu::Cursor
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#draw Lotu::FpsSystem
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#draw Lotu::Game
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#draw Lotu::CollisionSystem
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#draw Lotu::StalkerSystem
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#draw Lotu::System
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#draw Lotu::Actor
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#draw Lotu::TextBox
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#draw Lotu::InputSystem
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#draw_box Lotu::Actor
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#draw_debug Lotu::Actor
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#draw_debug Lotu::SteeringSystem::UserMethods
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#draw_queue Lotu::Game
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#dt Lotu::Game
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#dt Lotu::System
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#dt Lotu::Actor
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#evade Lotu::SteeringSystem
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#evade_multiple Lotu::SteeringSystem
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extended Lotu::SteeringSystem::UserMethods
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extended Lotu::Eventful
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extended Lotu::Collidable
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#facing_target? Lotu::SteeringSystem::UserMethods
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#facing_to? Lotu::Vector2d
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#factor_x Lotu::Actor
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#factor_y Lotu::Actor
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#fire Lotu::Eventful
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#flee Lotu::SteeringSystem
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#fonts Lotu::Game
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#green String
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#height Lotu::Actor
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#hide! Lotu::TextBox
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#image Lotu::Actor
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#image Lotu::Game
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#init_behavior Lotu::Collidable
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#init_behavior Lotu::Eventful
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#initialize Lotu::Cursor
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#initialize Lotu::Actor
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#initialize Lotu::TransformationSystem
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#initialize Lotu::StalkerSystem
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#initialize Lotu::InputSystem
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#initialize Lotu::Vector2d
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#initialize Lotu::Game
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#initialize Lotu::AnimationSystem
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#initialize Lotu::CollisionSystem
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#initialize Lotu::TextBox
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#initialize Lotu::FpsSystem
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#initialize Lotu::System
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#initialize Lotu::SteeringSystem
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#input_listeners Lotu::Game
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#kill_me Lotu::Game
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#left Lotu::Cursor
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#length Lotu::Vector2d
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#length_sq Lotu::Vector2d
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#load_animations Lotu::Game
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#load_images Lotu::Game
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#load_resources Lotu::Game
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#load_songs Lotu::Game
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#load_sounds Lotu::Game
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#local_to_world Lotu::SteeringSystem
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#manage_me Lotu::Game
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#mode Lotu::Actor
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#normalize Lotu::Vector2d
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#normalize! Lotu::Vector2d
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#on Lotu::Eventful
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#parent Lotu::Actor
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#parse_options Lotu::Actor
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#pause! Lotu::Game
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#paused? Lotu::Game
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#perp Lotu::Vector2d
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#play_animation Lotu::AnimationSystem
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#play_animation Lotu::AnimationSystem::UserMethods
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#pur String
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#pursuit Lotu::SteeringSystem
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#rand_color Lotu::Actor
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#red String
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#register_for_input Lotu::Game
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#remove_entity Lotu::CollisionSystem
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#right Lotu::Cursor
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#seek Lotu::SteeringSystem
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#set_gosu_image Lotu::Actor
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#set_image Lotu::Actor
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#set_keys Lotu::Controllable
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#set_keys Lotu::InputSystem
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#set_keys Lotu::InputSystem::UserMethods
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#setup_actors Lotu::Game
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#setup_containers Lotu::Game
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#setup_input Lotu::Game
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#setup_steering Lotu::SteeringSystem::UserMethods
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#setup_systems Lotu::Game
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#show! Lotu::TextBox
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#sign_to Lotu::Vector2d
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#song Lotu::Game
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#sound Lotu::Game
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#speed Lotu::Cursor
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#systems Lotu::Actor
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#systems Lotu::Game
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#tag_for_deletion Lotu::TransformationSystem
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#to_s Lotu::Cursor
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#to_s Lotu::SteeringSystem::UserMethods
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#to_s Lotu::FpsSystem
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#to_s Lotu::Vector2d
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#to_s Lotu::StalkerSystem
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#to_s Lotu::TransformationSystem
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#to_s Lotu::AnimationSystem
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#toggle! Lotu::TextBox
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#transform Lotu::TransformationSystem::UserMethods
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#transform Lotu::TransformationSystem
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#transform_alpha Lotu::TransformationSystem::UserMethods
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#transform_angle Lotu::TransformationSystem::UserMethods
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#transform_blue Lotu::TransformationSystem::UserMethods
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#transform_green Lotu::TransformationSystem::UserMethods
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#transform_height Lotu::TransformationSystem::UserMethods
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#transform_hue Lotu::TransformationSystem::UserMethods
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#transform_red Lotu::TransformationSystem::UserMethods
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#transform_saturation Lotu::TransformationSystem::UserMethods
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#transform_value Lotu::TransformationSystem::UserMethods
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#transform_width Lotu::TransformationSystem::UserMethods
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#truncate! Lotu::Vector2d
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up Lotu::Vector2d
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#up Lotu::Cursor
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#update Lotu::TextBox
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#update Lotu::TransformationSystem
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#update Lotu::Actor
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#update Lotu::Cursor
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#update Lotu::Game
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#update Lotu::StalkerSystem
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#update Lotu::SteeringSystem
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#update Lotu::InputSystem
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#update Lotu::AnimationSystem
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#update Lotu::CollisionSystem
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#update Lotu::FpsSystem
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#update_queue Lotu::Game
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#use Lotu::SystemUser
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#use_mouse Lotu::Cursor
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#wander Lotu::SteeringSystem
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#watch Lotu::TextBox
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#when_colliding Lotu::CollisionSystem
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#when_colliding Lotu::CollisionSystem::UserMethods
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#width Lotu::Actor
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#with_files Lotu::Game
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#with_path_from_file Lotu::Game
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#x Lotu::Vector2d
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#x Lotu::Actor
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#y Lotu::Vector2d
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#y Lotu::Actor
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#yellow String
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#z Lotu::Actor
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#zero! Lotu::Vector2d
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#zero? Lotu::Vector2d