Method List
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#<=> Reflex::Pointer
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#[] Reflex::Model
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#[]= Reflex::Model
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#add_filter Reflex::Model
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#add_handler Reflex::Model
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#angle Reflex::EllipseShape
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#angle= Reflex::EllipseShape
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#background Reflex::Style
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#background= Reflex::Style
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#begin Reflex::CaptureEvent
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#begin? Reflex::ContactEvent
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#begin? Reflex::CaptureEvent
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#block Reflex::Timer
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#blur? Reflex::FocusEvent
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#call_event Reflexion
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#cancel? Reflex::Pointer
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#capturing? Reflex::View
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#children Reflex::View
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#clear_tags Reflex::HasTags
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#content_bounds Reflex::TextView
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#content_bounds Reflex::Button
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#data Reflex::Model
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#data Reflex::ModelOwner
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#data= Reflex::ModelOwner
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#delay Reflex::View
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#depth Reflex::FrameEvent
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#down? Reflex::Pointer
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#down? Reflex::KeyEvent
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draw Reflexion
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#each Reflex::Model
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#end Reflex::CaptureEvent
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#end? Reflex::ContactEvent
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#end? Reflex::CaptureEvent
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event Reflexion
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#event Reflexion::MainWindow
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ext_dir Reflex::Extension
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#find_child Reflex::View
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#float Reflex::Model
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#flow Reflex::Style
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#flow= Reflex::Style
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#focus? Reflex::FocusEvent
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#font Reflex::TextView
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#foreground Reflex::Style
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#foreground= Reflex::Style
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has_model Reflex::View
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#height Reflex::FrameEvent
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#hook Reflex::Hookable
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#image= Reflex::ImageView
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inc_dir Reflex::Extension
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#initialize Reflex::Model
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#initialize Reflex::Application
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#initialize Reflex::View
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#initialize Reflex::Button
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#initialize Reflexion::MainWindow
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#initialize Reflex::Shape
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#initialize Reflex::Style
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#initialize Reflex::Selector
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#initialize Reflex::PolygonShape
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#initialize Reflex::Window
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#inset_by Reflex::HasFrame
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#inspect Reflex::FrameEvent
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#inspect Reflex::Model
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#inspect Reflex::Selector
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#inspect Reflex::Timer
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#inspect Reflex::Style
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#inspect Reflex::TimerEvent
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#inspect Reflex::Pointer
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#inspect Reflex::StyleLength
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#inspect Reflex::WheelEvent
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#inspect Reflex::ScrollEvent
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#inspect Reflex::ContactEvent
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#inspect Reflex::CaptureEvent
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#inspect Reflex::FocusEvent
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#inspect Reflex::UpdateEvent
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#inspect Reflex::DrawEvent
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#inspect Reflex::KeyEvent
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#inspect Reflex::PointerEvent
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#int Reflex::Model
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#interval Reflex::View
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#invoke Reflex::ModelOwner
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#invoke Reflex::Model
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key Reflexion
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lib_dir Reflex::Extension
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#max= Reflex::Model
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#min= Reflex::Model
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#minmax= Reflex::Model
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#model Reflex::ModelOwner
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motion Reflexion
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#mouse? Reflex::Pointer
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#mouse_left? Reflex::Pointer
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#mouse_middle? Reflex::Pointer
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#mouse_right? Reflex::Pointer
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#move? Reflex::Pointer
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#move_by Reflex::HasFrame
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#move_to Reflex::HasFrame
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name Reflex::Extension
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#on_contact Reflex::Shape
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#on_contact Reflex::View
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#on_contact_begin Reflex::Shape
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#on_contact_begin Reflex::View
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#on_contact_end Reflex::Shape
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#on_contact_end Reflex::View
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#on_data_attach Reflex::ModelOwner
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#on_data_detach Reflex::ModelOwner
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#on_data_update Reflex::ImageView
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#on_data_update Reflex::ModelView
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#on_data_update Reflex::Button
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#on_draw Reflex::Button
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#on_draw Reflexion::MainWindow
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#on_draw Reflex::TextView
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#on_key Reflexion::MainWindow
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#on_motion Reflexion::App
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#on_pointer Reflex::Button
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#on_pointer Reflexion::MainWindow
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#on_press Reflex::Button
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#on_update Reflexion::MainWindow
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#paint Reflex::Window
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#paint Reflex::DrawEvent
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#pen? Reflex::Pointer
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pointer Reflexion
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#pointers Reflex::PointerEvent
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quit Reflexion
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#remove_filter Reflex::Model
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#remove_handler Reflex::Model
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#remove_self Reflex::View
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#repeat? Reflex::KeyEvent
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#resize_by Reflex::HasFrame
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#resize_to Reflex::HasFrame
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root_dir Reflex::Extension
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selector Reflex::Selector
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setup Reflexion
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#shapes Reflex::View
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show Reflex::Window
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#size Reflex::Model
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start Reflex::Application
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start Reflexion
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#stay? Reflex::Pointer
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#string Reflex::Model
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#style Reflex::View
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#styles Reflex::View
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#tag Reflex::HasTags
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#tag= Reflex::HasTags
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#tags Reflex::HasTags
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#text Reflex::Button
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#timeout Reflex::View
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#to_s Reflex::Selector
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#touch? Reflex::Pointer
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#untag Reflex::HasTags
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#up? Reflex::Pointer
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#up? Reflex::KeyEvent
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update Reflexion
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#validate Reflex::Model
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version Reflex::Extension
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#width Reflex::FrameEvent
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window Reflexion
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#x Reflex::Pointer
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#x Reflex::FrameEvent
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#y Reflex::Pointer
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#y Reflex::FrameEvent
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#z Reflex::FrameEvent