Method List
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#<< GD2::Palette
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#== GD2::Image
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#== GD2::Color
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#=== GD2::Color
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#[] GD2::Palette
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#[] GD2::Image
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#[]= GD2::Image
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#[]= GD2::Palette::TrueColor
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#[]= GD2::Palette
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#affine_transform GD2::Canvas
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#allocate GD2::Palette
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#alpha GD2::Color
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#alpha= GD2::Color
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#alpha_blend GD2::Color
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#alpha_blend! GD2::Color
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#alpha_blending= GD2::Image
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#alpha_blending= GD2::Image::IndexedColor
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#alpha_blending? GD2::Image
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#alpha_blending? GD2::Image::IndexedColor
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#anti_aliasing GD2::Canvas
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#arc GD2::Canvas
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#aspect GD2::Image
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#available GD2::Palette
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#blue GD2::Color
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#blue= GD2::Color
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#bounding_rectangle GD2::Font::TrueType
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#brush GD2::Canvas
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#cartesian GD2::Canvas
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#charmap GD2::Font::TrueType
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#circle GD2::Canvas
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#clipping GD2::Image
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#clips? GD2::Image
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#closest GD2::Palette
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#closest_hwb GD2::Palette
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#color GD2::Canvas
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#color2pixel GD2::Image
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#color2pixel GD2::Image::IndexedColor
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#compare GD2::Image
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#coordinates GD2::Canvas::Point
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#copy_from GD2::Image
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#copy_from_rotated GD2::Image
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create_image_ptr GD2::Image
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create_image_sym GD2::Image::TrueColor
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create_image_sym GD2::Image::IndexedColor
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#crop GD2::Image
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#crop! GD2::Image
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#deallocate GD2::Palette
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#deallocate_unused GD2::Palette::IndexedColor
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#deallocate_unused GD2::Palette
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#degrees Numeric
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#dont_blend GD2::Canvas
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#draw GD2::Canvas::TextCircle
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#draw GD2::Canvas::Line
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#draw GD2::Canvas::Rectangle
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#draw GD2::Font::TrueType
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#draw GD2::Canvas::Polygon
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#draw GD2::Image
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draw GD2::Font
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#draw GD2::Canvas::Point
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#draw GD2::Canvas::Text
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#draw GD2::Canvas::Ellipse
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#draw GD2::Canvas::FilledEllipse
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#draw GD2::Canvas::Wedge
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#draw GD2::Canvas::Arc
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#draw_circle GD2::Font::TrueType
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#draw_sym GD2::Canvas::Polygon
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#draw_sym GD2::Canvas::FilledRectangle
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#draw_sym GD2::Canvas::FilledPolygon
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#draw_sym GD2::Canvas::OpenPolygon
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#draw_sym GD2::Canvas::Rectangle
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#dup GD2::Image
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#each GD2::Palette::IndexedColor
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#each GD2::Image
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#ellipse GD2::Canvas
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#eql? GD2::Color
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#exact GD2::Palette
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#exact! GD2::Palette
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#export GD2::Image
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#fill GD2::Canvas
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#fill_to GD2::Canvas
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#font GD2::Canvas
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font_ptr GD2::Font
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font_sym GD2::Font::Giant
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font_sym GD2::Font::MediumBold
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font_sym GD2::Font::Tiny
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font_sym GD2::Font::Small
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font_sym GD2::Font::Large
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fontconfig GD2::Font::TrueType
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fontconfig= GD2::Font::TrueType
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fontconfig? GD2::Font::TrueType
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#fontpath GD2::Font::TrueType
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#from_palette? GD2::Color
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#gd GD2::Image
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#gd2 GD2::Image
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gd_library_name GD2::GD2FFI
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#get_pixel GD2::Image
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#gif GD2::Image
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#green GD2::Color
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#green= GD2::Color
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#hash GD2::Color
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#hdpi GD2::Font::TrueType
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#height GD2::Image
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#image GD2::Palette
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#image_ptr GD2::Image
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import GD2::Image
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#include? GD2::Palette::TrueColor
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#index GD2::Color
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#init_with_image GD2::Image
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#init_with_rgba GD2::Color
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#init_with_size GD2::Image
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#initialize GD2::Canvas::Wedge
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#initialize GD2::Palette
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#initialize GD2::Canvas::Point
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#initialize GD2::Canvas::Polygon
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#initialize GD2::Canvas::Rectangle
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#initialize GD2::Canvas::Line
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#initialize GD2::Canvas::Arc
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#initialize GD2::Color
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#initialize GD2::Canvas::Text
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#initialize GD2::Canvas
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#initialize GD2::Font::TrueType
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#initialize GD2::Canvas::Ellipse
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#initialize GD2::Canvas::TextCircle
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#inspect GD2::Palette::IndexedColor
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#inspect GD2::Palette::TrueColor
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#inspect GD2::Image
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#inspect GD2::Color
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#inspect GD2::Font::TrueType
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#interlaced= GD2::Image
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#interlaced? GD2::Image
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#jpeg GD2::Image
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#kerning GD2::Font::TrueType
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#line GD2::Canvas
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#line_to GD2::Canvas
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#linespacing GD2::Font::TrueType
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load GD2::Image
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#location GD2::Canvas
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#merge_from GD2::Image
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#merge_from GD2::Image::IndexedColor
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#move GD2::Canvas
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#move_to GD2::Canvas
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new GD2::Image
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new_from_palette GD2::Color
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new_from_rgba GD2::Color
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normalize GD2::Color
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#opaque? GD2::Color
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#optimize_palette GD2::Image
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#optimize_palette GD2::Image::IndexedColor
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pack GD2::Color
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#palette GD2::Image
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#palette GD2::Color
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palette_class GD2::Image::TrueColor
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palette_class GD2::Image::IndexedColor
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#percent Numeric
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#pixel2color GD2::Image
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#pixel2color GD2::Image::IndexedColor
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#png GD2::Image
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#point GD2::Canvas
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#polar_transform GD2::Image
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#polar_transform! GD2::Image
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#polygon GD2::Canvas
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#rectangle GD2::Canvas
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#red GD2::Color
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#red= GD2::Color
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register GD2::Font::TrueType
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#resize GD2::Image
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#resize! GD2::Image
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#resolve GD2::Palette
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#rgba GD2::Color
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#rotate GD2::Image
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#rotate GD2::Canvas
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#rotate! GD2::Image
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#save_alpha= GD2::Image
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#save_alpha? GD2::Image
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#scale GD2::Canvas
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#set_pixel GD2::Image
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#sharpen GD2::Image::TrueColor
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#sharpen GD2::Image
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#size GD2::Palette
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#size GD2::Palette::TrueColor
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#size GD2::Image
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#style GD2::Canvas
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#style GD2::Canvas::FilledWedge
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#style GD2::Canvas::Wedge
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#text GD2::Canvas
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#text_circle GD2::Canvas
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#thickness GD2::Canvas
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#tile GD2::Canvas
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#to_degrees Numeric
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#to_indexed_color GD2::Image
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#to_indexed_color GD2::Image::IndexedColor
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#to_percent Numeric
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#to_s GD2::Color
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#to_true_color GD2::Image::IndexedColor
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#to_true_color GD2::Image
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#transform GD2::Canvas::Point
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#transform! GD2::Canvas::Point
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#transformation_matrix GD2::Canvas
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#translate GD2::Canvas
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#transparent GD2::Image
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#transparent= GD2::Image
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#transparent? GD2::Color
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#true_color? GD2::Image
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#uncrop GD2::Image
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#uncrop! GD2::Image
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#used GD2::Palette
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#vdpi GD2::Font::TrueType
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#wbmp GD2::Image
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#wedge GD2::Canvas
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#width GD2::Image
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#with_clipping GD2::Image
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#x GD2::Canvas::Point
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#y GD2::Canvas::Point