Method List
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#== Card
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#== Suit
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#add Pot
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#add Table
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#all StartingHandRepository
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all_starting_hands StartingHand
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#all_starting_hands StartingHandRepository
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#board Table
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#cards Deck
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#cards Hand
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#cards StartingHand
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#cards Board
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#combination Deck
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#contains Hand
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#contains? Board
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#contains? Deck
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#contains_any? Deck
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#contains_any? Board
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#deal Deck
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#dealer Game
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#deck Table
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#distinct StartingHandRepository
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distinct_starting_hands StartingHand
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#distinct_starting_hands StartingHandRepository
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#empty? Deck
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#eql? Card
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#find HandRepository
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#flop Board
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#flush? Hand
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#four_of_a_kind? Hand
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#full_house? Hand
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get Suit
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get Rank
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get HandType
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#hand_repository Hand
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#hash Card
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#hash_key Hand
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#high_card? Hand
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#id Hand
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#id StartingHand
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#id Rank
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#id Card
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#id Suit
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#initialize StartingHand
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#initialize Hand
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#initialize Game
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#initialize Deck
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#initialize Board
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#initialize Table
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#initialize Card
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#initialize Pot
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#initialize Player
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#initialize HandRepository
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#initialize Suit
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#initialize StartingHandRepository
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#initialize Rank
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#initialize HandType
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#key HandType
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#key Card
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#key Rank
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#key StartingHand
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#key Suit
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#list HandRepository
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#list_unique HandRepository
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#name Card
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#name Hand
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#one_pair? Hand
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#order Rank
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#order HandType
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#players Game
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#pocket_pair? StartingHand
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#pot Table
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#probability Hand
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#rank Card
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#remove Table
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#remove Deck
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#reset Table
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#river Board
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#score Hand
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#seats Table
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#short_value StartingHand
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#shuffle Deck
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#size Deck
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#straight? Hand
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#straight_flush? Hand
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#suit Card
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#suited? StartingHand
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#table Game
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#three_of_a_kind? Hand
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to_cards Card
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#to_s Suit
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#to_s Rank
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#to_s Card
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#to_s Pot
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#to_s HandType
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#total Pot
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#turn Board
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#two_pair? Hand
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#type Hand
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#value Suit
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#value Rank
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#value Hand
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#value Card
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#value HandType
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#value StartingHand
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values HandType
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values Rank
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values Suit