Method List
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#== Player::Header
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#== Player::DevAddr
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#[] Player::ActArray
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#[] Player::Ranger
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#[] Player::AIO
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#[] Player::BlobFinder
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#[]= Player::AIO
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#acceleration Player::Actuator
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#addr Player::Device
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#area Player::Blob
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#beams Player::Gripper
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#blobs Player::BlobFinder
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#bottom Player::Blob
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#braked? Player::Actuator
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#brakes_off! Player::ActArray
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#brakes_on! Player::ActArray
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#charging_valid? Player::Power
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#close Player::Client
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#close! Player::Gripper
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#closed? Player::Gripper
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#closed? Player::Client
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#color Player::Blob
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#color Player::BlobFinder
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#config Player::Ranger
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#current Player::Actuator
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decode Player::DevAddr
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decode Player::Header
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#dev_addr Player::Header
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#direct_speed_control! Player::Position2d
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#each Player::AIO
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#each Player::ActArray
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#each Player::BlobFinder
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#each Player::Ranger
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#encode Player::Header
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#encode Player::DevAddr
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#error? Player::Gripper
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#fill Player::Power
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#fill Player::Position2d
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#fill Player::ActArray
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#fill Player::Device
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#fill Player::BlobFinder
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#fill Player::Gripper
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#fill Player::AIO
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#fill Player::Ranger
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from_a Player::Header
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#geom Player::Sensor
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#geom Player::ActArray
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#geom Player::Position2d
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#geom Player::Actuator
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#geom Player::Gripper
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#geom Player::Ranger
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#go_home! Player::ActArray
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#go_home! Player::Actuator
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#handle_response Player::Power
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#handle_response Player::Position2d
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#handle_response Player::Gripper
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#handle_response Player::ActArray
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#handle_response Player::Ranger
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#handle_response Player::BlobFinder
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#handle_response Player::Client
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#handle_response Player::Device
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#height Player::BlobFinder
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#host Player::DevAddr
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#id Player::Blob
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#idle? Player::Actuator
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#imager_params Player::BlobFinder
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#index Player::DevAddr
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#initialize Player::Ranger
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#initialize Player::BlobFinder
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#initialize Player::Header
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#initialize Player::Actuator
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#initialize Player::Device
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#initialize Player::Client
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#initialize Player::DevAddr
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#initialize Player::Power
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#initialize Player::Position2d
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#initialize Player::Gripper
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#initialize Player::Blob
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#initialize Player::ActArray
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#initialize Player::AIO
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#initialize Player::Sensor
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#intensity Player::Sensor
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#intensity_disable! Player::Ranger
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#intensity_enable! Player::Ranger
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#interface Player::DevAddr
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#interface_name Player::DevAddr
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#joint Player::Actuator
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#joules Player::Power
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#joules_valid? Player::Power
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#left Player::Blob
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#log_level Player::Client
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#loop Player::Client
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#moving? Player::Actuator
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#moving? Player::Gripper
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#open! Player::Gripper
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#open? Player::Gripper
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#pa Player::Position2d
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#percent Player::Power
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#percent_valid? Player::Power
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#position Player::Actuator
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#position_control! Player::Position2d
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#power? Player::Position2d
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#power? Player::ActArray
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#power_off! Player::Position2d
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#power_off! Player::Ranger
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#power_off! Player::ActArray
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#power_on! Player::ActArray
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#power_on! Player::Position2d
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#power_on! Player::Ranger
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#px Player::Position2d
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#py Player::Position2d
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#query_color Player::BlobFinder
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#query_config Player::Ranger
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#query_geom Player::ActArray
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#query_geom Player::Gripper
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#query_geom Player::Ranger
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#query_geom Player::Position2d
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#range Player::Sensor
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#range Player::Blob
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#read! Player::Client
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#read_geom Player::Actuator
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#read_state Player::Actuator
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#reset_odometry Player::Position2d
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#retrieve! Player::Gripper
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#right Player::Blob
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#robot Player::DevAddr
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#send_message Player::Device
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#send_message_with_hdr Player::Client
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#separate_speed_control! Player::Position2d
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#seq Player::Header
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#set_accel_config Player::Actuator
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#set_car Player::Position2d
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#set_charging_policy Player::Power
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#set_color Player::BlobFinder
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#set_config Player::Ranger
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#set_current Player::Actuator
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#set_current_all Player::ActArray
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#set_currents Player::ActArray
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#set_imager_params Player::BlobFinder
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#set_odometry Player::Position2d
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#set_pose Player::Position2d
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#set_position Player::Actuator
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#set_position_pid Player::Position2d
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#set_positions Player::ActArray
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#set_speed Player::Actuator
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#set_speed Player::Position2d
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#set_speed_config Player::Actuator
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#set_speed_head Player::Position2d
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#set_speed_pid Player::Position2d
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#set_speed_profile Player::Position2d
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#set_speeds Player::ActArray
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#set_voltage Player::AIO
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#size Player::Header
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#speed Player::Actuator
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#speed_control! Player::Position2d
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#stalled? Player::Actuator
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#state Player::ActArray
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#state Player::Sensor
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#state Player::Gripper
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#state Player::Power
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#state Player::AIO
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#state Player::Blob
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#state Player::BlobFinder
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#state Player::Position2d
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#state Player::Actuator
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#stop! Player::Gripper
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#stop! Player::Position2d
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#stoped? Player::Position2d
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#store! Player::Gripper
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#stored Player::Gripper
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#subscribe Player::Client
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#subtype Player::Header
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#subtype_name Player::Header
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#time Player::Header
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#to_a Player::DevAddr
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#to_s Player::DevAddr
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#to_s Player::Header
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#top Player::Blob
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#type Player::Header
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#type_name Player::Header
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#va Player::Position2d
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#voltages Player::AIO
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#volts Player::Power
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#volts_valid? Player::Power
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#vx Player::Position2d
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#vy Player::Position2d
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#watts Player::Power
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#watts_valid? Player::Power
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#width Player::BlobFinder
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#x Player::Blob
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#y Player::Blob