Method List
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#air_absorbtion_hfgain Seal::Reverb
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#air_absorbtion_hfgain= Seal::Reverb
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#auto Seal::Source
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#auto Seal::EffectSlot
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#auto= Seal::Source
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#auto= Seal::EffectSlot
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#bit_depth Seal::Stream
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#bit_depth Seal::Buffer
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#buffer Seal::Source
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#buffer= Seal::Source
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#channel_count Seal::Buffer
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#channel_count Seal::Stream
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#chunk_size Seal::Source
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#chunk_size= Seal::Source
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cleanup Seal
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#close Seal::Stream
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#decay_time Seal::Reverb
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#decay_time= Seal::Reverb
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#density Seal::Reverb
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#density= Seal::Reverb
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#diffusion Seal::Reverb
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#diffusion= Seal::Reverb
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#effect Seal::EffectSlot
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#effect= Seal::EffectSlot
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#feed Seal::Source
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#frequency Seal::Stream
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#frequency Seal::Buffer
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#gain Seal::Listener
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#gain Seal::Source
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#gain Seal::Reverb
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#gain Seal::EffectSlot
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#gain= Seal::Source
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#gain= Seal::EffectSlot
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#gain= Seal::Reverb
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#gain= Seal::Listener
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#hfdecay_limited Seal::Reverb
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#hfdecay_limited= Seal::Reverb
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#hfdecay_ratio Seal::Reverb
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#hfdecay_ratio= Seal::Reverb
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#hfgain Seal::Reverb
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#hfgain= Seal::Reverb
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#initialize Seal::EffectSlot
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#initialize Seal::Source
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#initialize Seal::Stream
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#initialize Seal::Buffer
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#initialize Seal::Reverb
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#late_delay Seal::Reverb
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#late_delay= Seal::Reverb
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#late_gain Seal::Reverb
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#late_gain= Seal::Reverb
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listener Seal
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#load Seal::Reverb
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#load Seal::Buffer
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#looping Seal::Source
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#looping= Seal::Source
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#move Seal::Listener
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#move Seal::Source
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#orientation Seal::Listener
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#orientation= Seal::Listener
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#pause Seal::Source
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#pitch Seal::Source
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#pitch= Seal::Source
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#play Seal::Source
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#position Seal::Source
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#position Seal::Listener
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#position= Seal::Source
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#position= Seal::Listener
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#queue_size Seal::Source
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#queue_size= Seal::Source
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#reflections_delay Seal::Reverb
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#reflections_delay= Seal::Reverb
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#reflections_gain Seal::Reverb
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#reflections_gain= Seal::Reverb
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#relative Seal::Source
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#relative= Seal::Source
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#rewind Seal::Source
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#rewind Seal::Stream
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#room_rolloff_factor Seal::Reverb
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#room_rolloff_factor= Seal::Reverb
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#size Seal::Buffer
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startup Seal
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#state Seal::Source
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#stop Seal::Source
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#stream Seal::Source
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#stream= Seal::Source
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#type Seal::Source
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#update Seal::Source
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#velocity Seal::Source
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#velocity Seal::Listener
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#velocity= Seal::Source
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#velocity= Seal::Listener