Method List
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#== Sashite::Pcn::Game::Sides
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#== Sashite::Pcn::Game::Meta
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#== Sashite::Pcn::Game
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#== Sashite::Pcn::Game::Sides::Player
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#[] Sashite::Pcn::Game::Meta
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#[] Sashite::Pcn::Game::Sides
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#add_move Sashite::Pcn::Game
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#both_have_time_control? Sashite::Pcn::Game::Sides
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#complete? Sashite::Pcn::Game::Sides
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#decisive? Sashite::Pcn::Game
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#draw_offered? Sashite::Pcn::Game
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#draw_offered_by Sashite::Pcn::Game
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#drawn? Sashite::Pcn::Game
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#each Sashite::Pcn::Game::Meta
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#each Sashite::Pcn::Game::Sides
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#elo Sashite::Pcn::Game::Sides::Player
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#elos Sashite::Pcn::Game::Sides
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#empty? Sashite::Pcn::Game::Meta
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#empty? Sashite::Pcn::Game::Sides
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#empty? Sashite::Pcn::Game::Sides::Player
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#event Sashite::Pcn::Game
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#finished? Sashite::Pcn::Game
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#first Sashite::Pcn::Game::Sides
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#first_player Sashite::Pcn::Game
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#first_player_time Sashite::Pcn::Game
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#has_player? Sashite::Pcn::Game::Sides
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#has_time_control? Sashite::Pcn::Game::Sides::Player
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#has_winner? Sashite::Pcn::Game
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#hash Sashite::Pcn::Game::Sides
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#hash Sashite::Pcn::Game::Meta
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#hash Sashite::Pcn::Game::Sides::Player
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#hash Sashite::Pcn::Game
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#href Sashite::Pcn::Game
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#in_progress? Sashite::Pcn::Game
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#initial_time_budget Sashite::Pcn::Game::Sides::Player
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#initialize Sashite::Pcn::Game::Sides::Player
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#initialize Sashite::Pcn::Game::Sides
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#initialize Sashite::Pcn::Game
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#initialize Sashite::Pcn::Game::Meta
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#inspect Sashite::Pcn::Game
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#inspect Sashite::Pcn::Game::Meta
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#inspect Sashite::Pcn::Game::Sides
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#inspect Sashite::Pcn::Game::Sides::Player
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#key? Sashite::Pcn::Game::Meta
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#keys Sashite::Pcn::Game::Meta
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#location Sashite::Pcn::Game
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#map Sashite::Pcn::Game::Sides
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#meta Sashite::Pcn::Game
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#mixed_time_control? Sashite::Pcn::Game::Sides
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#move_at Sashite::Pcn::Game
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#move_count Sashite::Pcn::Game
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#moves Sashite::Pcn::Game
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#name Sashite::Pcn::Game::Sides::Player
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#names Sashite::Pcn::Game::Sides
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#pan_at Sashite::Pcn::Game
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parse Sashite::Pcn
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#periods Sashite::Pcn::Game::Sides::Player
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#player Sashite::Pcn::Game::Sides
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#round Sashite::Pcn::Game
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#second Sashite::Pcn::Game::Sides
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#second_player Sashite::Pcn::Game
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#second_player_time Sashite::Pcn::Game
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#seconds_at Sashite::Pcn::Game
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#setup Sashite::Pcn::Game
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#sides Sashite::Pcn::Game
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#started_at Sashite::Pcn::Game
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#status Sashite::Pcn::Game
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#style Sashite::Pcn::Game::Sides::Player
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#styles Sashite::Pcn::Game::Sides
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#symmetric_time_control? Sashite::Pcn::Game::Sides
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#time_budgets Sashite::Pcn::Game::Sides
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#time_control_description Sashite::Pcn::Game::Sides
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#to_a Sashite::Pcn::Game::Sides
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#to_h Sashite::Pcn::Game::Meta
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#to_h Sashite::Pcn::Game
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#to_h Sashite::Pcn::Game::Sides::Player
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#to_h Sashite::Pcn::Game::Sides
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#unlimited_game? Sashite::Pcn::Game::Sides
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#unlimited_time? Sashite::Pcn::Game::Sides::Player
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valid? Sashite::Pcn
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#winner Sashite::Pcn::Game
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#with_draw_offered_by Sashite::Pcn::Game
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#with_meta Sashite::Pcn::Game
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#with_moves Sashite::Pcn::Game
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#with_status Sashite::Pcn::Game
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#with_winner Sashite::Pcn::Game