Method: Object#eql?
- Defined in:
- object.c
permalink #==(other) ⇒ Boolean #equal?(other) ⇒ Boolean #eql?(other) ⇒ Boolean
Equality---At the Object
level, ==
returns true
only if obj and other are the same object. Typically, this method is overridden in descendant classes to provide class-specific meaning.
Unlike ==
, the equal?
method should never be overridden by subclasses: it is used to determine object identity (that is, a.equal?(b)
iff a
is the same object as b
).
The eql?
method returns true
if obj and anObject have the same value. Used by Hash
to test members for equality. For objects of class Object
, eql?
is synonymous with ==
. Subclasses normally continue this tradition, but there are exceptions. Numeric
types, for example, perform type conversion across ==
, but not across eql?
, so:
1 == 1.0 #=> true
1.eql? 1.0 #=> false
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# File 'object.c'
/*
* call-seq:
* obj == other -> true or false
* obj.equal?(other) -> true or false
* obj.eql?(other) -> true or false
*
* Equality---At the <code>Object</code> level, <code>==</code> returns
* <code>true</code> only if <i>obj</i> and <i>other</i> are the
* same object. Typically, this method is overridden in descendant
* classes to provide class-specific meaning.
*
* Unlike <code>==</code>, the <code>equal?</code> method should never be
* overridden by subclasses: it is used to determine object identity
* (that is, <code>a.equal?(b)</code> iff <code>a</code> is the same
* object as <code>b</code>).
*
* The <code>eql?</code> method returns <code>true</code> if
* <i>obj</i> and <i>anObject</i> have the same value. Used by
* <code>Hash</code> to test members for equality. For objects of
* class <code>Object</code>, <code>eql?</code> is synonymous with
* <code>==</code>. Subclasses normally continue this tradition, but
* there are exceptions. <code>Numeric</code> types, for example,
* perform type conversion across <code>==</code>, but not across
* <code>eql?</code>, so:
*
* 1 == 1.0 #=> true
* 1.eql? 1.0 #=> false
*/
VALUE
rb_obj_equal(VALUE obj1, VALUE obj2)
{
if (obj1 == obj2) return Qtrue;
return Qfalse;
}
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