Class: Random
Overview
Random provides an interface to Ruby’s pseudo-random number generator, or PRNG. The PRNG produces a deterministic sequence of bits which approximate true randomness. The sequence may be represented by integers, floats, or binary strings.
The generator may be initialized with either a system-generated or user-supplied seed value by using Random.srand.
The class method Random.rand provides the base functionality of Kernel.rand along with better handling of floating point values. These are both interfaces to Random::DEFAULT, the Ruby system PRNG.
Random.new will create a new PRNG with a state independent of Random::DEFAULT, allowing multiple generators with different seed values or sequence positions to exist simultaneously. Random objects can be marshaled, allowing sequences to be saved and resumed.
PRNGs are currently implemented as a modified Mersenne Twister with a period of 2**19937-1.
Constant Summary collapse
- DEFAULT =
Direct access to Ruby’s Pseudorandom number generator (PRNG).
rand_default
Class Method Summary collapse
-
.new_seed ⇒ Integer
Returns an arbitrary seed value.
-
.rand ⇒ Object
Alias of Random::DEFAULT.rand.
-
.srand(number = Random.new_seed) ⇒ Object
Seeds the system pseudo-random number generator, Random::DEFAULT, with
number
.
Instance Method Summary collapse
-
#==(prng2) ⇒ Boolean
Returns true if the two generators have the same internal state, otherwise false.
-
#bytes(size) ⇒ String
Returns a random binary string containing
size
bytes. -
#new(seed = Random.new_seed) ⇒ Object
constructor
Creates a new PRNG using
seed
to set the initial state. -
#initialize_copy ⇒ Object
:nodoc:.
-
#left ⇒ Object
private
:nodoc:.
-
#marshal_dump ⇒ Object
private
:nodoc:.
-
#marshal_load ⇒ Object
private
:nodoc:.
-
#rand ⇒ Object
When
max
is an Integer,rand
returns a random integer greater than or equal to zero and less thanmax
. -
#seed ⇒ Integer
Returns the seed value used to initialize the generator.
-
#state ⇒ Object
private
:nodoc:.
Constructor Details
#new(seed = Random.new_seed) ⇒ Object
Creates a new PRNG using seed
to set the initial state. If seed
is omitted, the generator is initialized with Random.new_seed.
See Random.srand for more information on the use of seed values.
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# File 'random.c', line 411
static VALUE
random_init(int argc, VALUE *argv, VALUE obj)
{
VALUE vseed;
rb_random_t *rnd = get_rnd(obj);
if (argc == 0) {
rb_check_frozen(obj);
vseed = random_seed();
}
else {
rb_scan_args(argc, argv, "01", &vseed);
rb_check_copyable(obj, vseed);
}
rnd->seed = rand_init(&rnd->mt, vseed);
return obj;
}
|
Class Method Details
.new_seed ⇒ Integer
Returns an arbitrary seed value. This is used by Random.new when no seed value is specified as an argument.
Random.new_seed #=> 115032730400174366788466674494640623225
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# File 'random.c', line 520
static VALUE
random_seed(void)
{
uint32_t buf[DEFAULT_SEED_CNT];
fill_random_seed(buf);
return make_seed_value(buf);
}
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.rand ⇒ Float .rand(max) ⇒ Numeric
Alias of Random::DEFAULT.rand.
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# File 'random.c', line 1225
static VALUE
random_s_rand(int argc, VALUE *argv, VALUE obj)
{
return rand_random(argc, argv, rand_start(&default_rand));
}
|
.srand(number = Random.new_seed) ⇒ Object
Seeds the system pseudo-random number generator, Random::DEFAULT, with number
. The previous seed value is returned.
If number
is omitted, seeds the generator using a source of entropy provided by the operating system, if available (/dev/urandom on Unix systems or the RSA cryptographic provider on Windows), which is then combined with the time, the process id, and a sequence number.
srand may be used to ensure repeatable sequences of pseudo-random numbers between different runs of the program. By setting the seed to a known value, programs can be made deterministic during testing.
srand 1234 # => 268519324636777531569100071560086917274
[ rand, rand ] # => [0.1915194503788923, 0.6221087710398319]
[ rand(10), rand(1000) ] # => [4, 664]
srand 1234 # => 1234
[ rand, rand ] # => [0.1915194503788923, 0.6221087710398319]
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# File 'random.c', line 679
static VALUE
rb_f_srand(int argc, VALUE *argv, VALUE obj)
{
VALUE seed, old;
rb_random_t *r = &default_rand;
if (argc == 0) {
seed = random_seed();
}
else {
rb_scan_args(argc, argv, "01", &seed);
}
old = r->seed;
r->seed = rand_init(&r->mt, seed);
return old;
}
|
Instance Method Details
#==(prng2) ⇒ Boolean
Returns true if the two generators have the same internal state, otherwise false. Equivalent generators will return the same sequence of pseudo-random numbers. Two generators will generally have the same state only if they were initialized with the same seed
Random.new == Random.new # => false
Random.new(1234) == Random.new(1234) # => true
and have the same invocation history.
prng1 = Random.new(1234)
prng2 = Random.new(1234)
prng1 == prng2 # => true
prng1.rand # => 0.1915194503788923
prng1 == prng2 # => false
prng2.rand # => 0.1915194503788923
prng1 == prng2 # => true
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# File 'random.c', line 1152
static VALUE
random_equal(VALUE self, VALUE other)
{
rb_random_t *r1, *r2;
if (rb_obj_class(self) != rb_obj_class(other)) return Qfalse;
r1 = get_rnd(self);
r2 = get_rnd(other);
if (!RTEST(rb_funcall2(r1->seed, rb_intern("=="), 1, &r2->seed))) return Qfalse;
if (memcmp(r1->mt.state, r2->mt.state, sizeof(r1->mt.state))) return Qfalse;
if ((r1->mt.next - r1->mt.state) != (r2->mt.next - r2->mt.state)) return Qfalse;
if (r1->mt.left != r2->mt.left) return Qfalse;
return Qtrue;
}
|
#bytes(size) ⇒ String
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# File 'random.c', line 870
static VALUE
random_bytes(VALUE obj, VALUE len)
{
return rb_random_bytes(obj, NUM2LONG(rb_to_int(len)));
}
|
#initialize_copy ⇒ Object
:nodoc:
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# File 'random.c', line 549
static VALUE
random_copy(VALUE obj, VALUE orig)
{
rb_random_t *rnd1, *rnd2;
struct MT *mt;
if (!OBJ_INIT_COPY(obj, orig)) return obj;
rnd1 = get_rnd(obj);
rnd2 = get_rnd(orig);
mt = &rnd1->mt;
*rnd1 = *rnd2;
mt->next = mt->state + numberof(mt->state) - mt->left + 1;
return obj;
}
|
#left ⇒ Object (private)
:nodoc:
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# File 'random.c', line 590
static VALUE
random_left(VALUE obj)
{
rb_random_t *rnd = get_rnd(obj);
return INT2FIX(rnd->mt.left);
}
|
#marshal_dump ⇒ Object (private)
:nodoc:
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# File 'random.c', line 605
static VALUE
random_dump(VALUE obj)
{
rb_random_t *rnd = get_rnd(obj);
VALUE dump = rb_ary_new2(3);
rb_ary_push(dump, mt_state(&rnd->mt));
rb_ary_push(dump, INT2FIX(rnd->mt.left));
rb_ary_push(dump, rnd->seed);
return dump;
}
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#marshal_load ⇒ Object (private)
:nodoc:
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# File 'random.c', line 619
static VALUE
random_load(VALUE obj, VALUE dump)
{
rb_random_t *rnd = get_rnd(obj);
struct MT *mt = &rnd->mt;
VALUE state, left = INT2FIX(1), seed = INT2FIX(0);
const VALUE *ary;
unsigned long x;
rb_check_copyable(obj, dump);
Check_Type(dump, T_ARRAY);
ary = RARRAY_CONST_PTR(dump);
switch (RARRAY_LEN(dump)) {
case 3:
seed = ary[2];
case 2:
left = ary[1];
case 1:
state = ary[0];
break;
default:
rb_raise(rb_eArgError, "wrong dump data");
}
rb_integer_pack(state, mt->state, numberof(mt->state),
sizeof(*mt->state), 0,
INTEGER_PACK_LSWORD_FIRST|INTEGER_PACK_NATIVE_BYTE_ORDER);
x = NUM2ULONG(left);
if (x > numberof(mt->state)) {
rb_raise(rb_eArgError, "wrong value");
}
mt->left = (unsigned int)x;
mt->next = mt->state + numberof(mt->state) - x + 1;
rnd->seed = rb_to_int(seed);
return obj;
}
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#rand ⇒ Float #rand(max) ⇒ Numeric
When max
is an Integer, rand
returns a random integer greater than or equal to zero and less than max
. Unlike Kernel.rand, when max
is a negative integer or zero, rand
raises an ArgumentError.
prng = Random.new
prng.rand(100) # => 42
When max
is a Float, rand
returns a random floating point number between 0.0 and max
, including 0.0 and excluding max
.
prng.rand(1.5) # => 1.4600282860034115
When max
is a Range, rand
returns a random number where range.member?(number) == true.
prng.rand(5..9) # => one of [5, 6, 7, 8, 9]
prng.rand(5...9) # => one of [5, 6, 7, 8]
prng.rand(5.0..9.0) # => between 5.0 and 9.0, including 9.0
prng.rand(5.0...9.0) # => between 5.0 and 9.0, excluding 9.0
Both the beginning and ending values of the range must respond to subtract (-
) and add (+
)methods, or rand will raise an ArgumentError.
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# File 'random.c', line 1081
static VALUE
random_rand(int argc, VALUE *argv, VALUE obj)
{
return rand_random(argc, argv, get_rnd(obj));
}
|
#seed ⇒ Integer
Returns the seed value used to initialize the generator. This may be used to initialize another generator with the same state at a later time, causing it to produce the same sequence of numbers.
prng1 = Random.new(1234)
prng1.seed #=> 1234
prng1.rand(100) #=> 47
prng2 = Random.new(prng1.seed)
prng2.rand(100) #=> 47
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# File 'random.c', line 542
static VALUE
random_get_seed(VALUE obj)
{
return get_rnd(obj)->seed;
}
|
#state ⇒ Object (private)
:nodoc:
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# File 'random.c', line 575
static VALUE
random_state(VALUE obj)
{
rb_random_t *rnd = get_rnd(obj);
return mt_state(&rnd->mt);
}
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