Method: BasicObject#==
- Defined in:
- object.c
permalink #==(other) ⇒ Boolean #equal?(other) ⇒ Boolean #eql?(other) ⇒ Boolean
Equality — At the Object level, #== returns true
only if obj
and other
are the same object. Typically, this method is overridden in descendant classes to provide class-specific meaning.
Unlike #==, the #equal? method should never be overridden by subclasses as it is used to determine object identity (that is, a.equal?(b)
if and only if a
is the same object as b
):
obj = "a"
other = obj.dup
obj == other #=> true
obj.equal? other #=> false
obj.equal? obj #=> true
The #eql? method returns true
if obj
and other
refer to the same hash key. This is used by Hash to test members for equality. For any pair of objects where #eql? returns true
, the #hash value of both objects must be equal. So any subclass that overrides #eql? should also override #hash appropriately.
For objects of class Object, #eql? is synonymous with #==. Subclasses normally continue this tradition by aliasing #eql? to their overridden #== method, but there are exceptions. Numeric types, for example, perform type conversion across #==, but not across #eql?, so:
1 == 1.0 #=> true
1.eql? 1.0 #=> false
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# File 'object.c', line 245
VALUE
rb_obj_equal(VALUE obj1, VALUE obj2)
{
return RBOOL(obj1 == obj2);
}
|