Method: FalseClass#&

Defined in:
object.c

#&(obj) ⇒ false #&(obj) ⇒ false

And—Returns false. obj is always evaluated as it is the argument to a method call—there is no short-circuit evaluation in this case.

Overloads:

  • #&(obj) ⇒ false

    Returns:

    • (false)
  • #&(obj) ⇒ false

    Returns:

    • (false)
[View source]

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# File 'object.c', line 1516

static VALUE
false_and(VALUE obj, VALUE obj2)
{
    return Qfalse;
}