Method: NilClass#&

Defined in:
object.c

#&(object) ⇒ false #&(object) ⇒ false

Returns false:

false & true       # => false
false & Object.new # => false

Argument object is evaluated:

false & raise # Raises RuntimeError.

Overloads:

  • #&(object) ⇒ false

    Returns:

    • (false)
  • #&(object) ⇒ false

    Returns:

    • (false)


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# File 'object.c', line 1601

static VALUE
false_and(VALUE obj, VALUE obj2)
{
    return Qfalse;
}