Class: Reline::Windows

Inherits:
Object
  • Object
show all
Defined in:
lib/reline/windows.rb

Defined Under Namespace

Classes: Win32API

Constant Summary collapse

RAW_KEYSTROKE_CONFIG =
{
  [224, 72] => :ed_prev_history, # ↑
  [224, 80] => :ed_next_history, # ↓
  [224, 77] => :ed_next_char,    # →
  [224, 75] => :ed_prev_char,    # ←
  [224, 83] => :key_delete,      # Del
  [224, 71] => :ed_move_to_beg,  # Home
  [224, 79] => :ed_move_to_end,  # End
  [  0, 41] => :ed_unassigned,   # input method on/off
  [  0, 72] => :ed_prev_history, # ↑
  [  0, 80] => :ed_next_history, # ↓
  [  0, 77] => :ed_next_char,    # →
  [  0, 75] => :ed_prev_char,    # ←
  [  0, 83] => :key_delete,      # Del
  [  0, 71] => :ed_move_to_beg,  # Home
  [  0, 79] => :ed_move_to_end   # End
}
VK_MENU =
0x12
VK_LMENU =
0xA4
VK_CONTROL =
0x11
VK_SHIFT =
0x10
STD_INPUT_HANDLE =
-10
STD_OUTPUT_HANDLE =
-11
WINDOW_BUFFER_SIZE_EVENT =
0x04
@@getwch =
Win32API.new('msvcrt', '_getwch', [], 'I')
@@kbhit =
Win32API.new('msvcrt', '_kbhit', [], 'I')
@@GetKeyState =
Win32API.new('user32', 'GetKeyState', ['L'], 'L')
@@GetConsoleScreenBufferInfo =
Win32API.new('kernel32', 'GetConsoleScreenBufferInfo', ['L', 'P'], 'L')
@@SetConsoleCursorPosition =
Win32API.new('kernel32', 'SetConsoleCursorPosition', ['L', 'L'], 'L')
@@GetStdHandle =
Win32API.new('kernel32', 'GetStdHandle', ['L'], 'L')
@@FillConsoleOutputCharacter =
Win32API.new('kernel32', 'FillConsoleOutputCharacter', ['L', 'L', 'L', 'L', 'P'], 'L')
@@ScrollConsoleScreenBuffer =
Win32API.new('kernel32', 'ScrollConsoleScreenBuffer', ['L', 'P', 'P', 'L', 'P'], 'L')
@@hConsoleHandle =
@@GetStdHandle.call(STD_OUTPUT_HANDLE)
@@hConsoleInputHandle =
@@GetStdHandle.call(STD_INPUT_HANDLE)
@@GetNumberOfConsoleInputEvents =
Win32API.new('kernel32', 'GetNumberOfConsoleInputEvents', ['L', 'P'], 'L')
@@ReadConsoleInput =
Win32API.new('kernel32', 'ReadConsoleInput', ['L', 'P', 'L', 'P'], 'L')
@@input_buf =
[]
@@output_buf =
[]

Class Method Summary collapse

Class Method Details

.clear_screenObject



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# File 'lib/reline/windows.rb', line 214

def self.clear_screen
  # TODO: Use FillConsoleOutputCharacter and FillConsoleOutputAttribute
  print "\e[2J"
  print "\e[1;1H"
end

.cursor_posObject



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# File 'lib/reline/windows.rb', line 170

def self.cursor_pos
  csbi = 0.chr * 22
  @@GetConsoleScreenBufferInfo.call(@@hConsoleHandle, csbi)
  x = csbi[4, 2].unpack('s*').first
  y = csbi[6, 2].unpack('s*').first
  Reline::CursorPos.new(x, y)
end

.deprep(otio) ⇒ Object



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# File 'lib/reline/windows.rb', line 233

def self.deprep(otio)
  # do nothing
end

.erase_after_cursorObject



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# File 'lib/reline/windows.rb', line 198

def self.erase_after_cursor
  csbi = 0.chr * 24
  @@GetConsoleScreenBufferInfo.call(@@hConsoleHandle, csbi)
  cursor = csbi[4, 4].unpack('L').first
  written = 0.chr * 4
  @@FillConsoleOutputCharacter.call(@@hConsoleHandle, 0x20, get_screen_size.last - cursor_pos.x, cursor, written)
end

.get_screen_sizeObject



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# File 'lib/reline/windows.rb', line 164

def self.get_screen_size
  csbi = 0.chr * 22
  @@GetConsoleScreenBufferInfo.call(@@hConsoleHandle, csbi)
  csbi[0, 4].unpack('SS').reverse
end

.getcObject



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# File 'lib/reline/windows.rb', line 112

def self.getc
  num_of_events = 0.chr * 8
  while @@GetNumberOfConsoleInputEvents.(@@hConsoleInputHandle, num_of_events) != 0 and num_of_events.unpack('L').first > 0
    input_record = 0.chr * 18
    read_event = 0.chr * 4
    if @@ReadConsoleInput.(@@hConsoleInputHandle, input_record, 1, read_event) != 0
      event = input_record[0, 2].unpack('s*').first
      if event == WINDOW_BUFFER_SIZE_EVENT
        @@winch_handler.()
      end
    end
  end
  unless @@output_buf.empty?
    return @@output_buf.shift
  end
  input = getwch
  meta = (@@GetKeyState.call(VK_LMENU) & 0x80) != 0
  control = (@@GetKeyState.call(VK_CONTROL) & 0x80) != 0
  shift = (@@GetKeyState.call(VK_SHIFT) & 0x80) != 0
  force_enter = !input.instance_of?(Array) && (control or shift) && input == 0x0D
  if force_enter
    # It's treated as Meta+Enter on Windows
    @@output_buf.push("\e".ord)
    @@output_buf.push(input)
  else
    case input
    when 0x00
      meta = false
      @@output_buf.push(input)
      input = getwch
      @@output_buf.push(*input)
    when 0xE0
      @@output_buf.push(input)
      input = getwch
      @@output_buf.push(*input)
    when 0x03
      @@output_buf.push(input)
    else
      @@output_buf.push(input)
    end
  end
  if meta
    "\e".ord
  else
    @@output_buf.shift
  end
end

.getwchObject



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# File 'lib/reline/windows.rb', line 86

def self.getwch
  unless @@input_buf.empty?
    return @@input_buf.shift
  end
  while @@kbhit.call == 0
    sleep(0.001)
  end
  until @@kbhit.call == 0
    ret = @@getwch.call
    if ret == 0 or ret == 0xE0
      @@input_buf << ret
      ret = @@getwch.call
      @@input_buf << ret
      return @@input_buf.shift
    end
    begin
      bytes = ret.chr(Encoding::UTF_8).encode(Encoding.default_external).bytes
      @@input_buf.push(*bytes)
    rescue Encoding::UndefinedConversionError
      @@input_buf << ret
      @@input_buf << @@getwch.call if ret == 224
    end
  end
  @@input_buf.shift
end

.move_cursor_column(val) ⇒ Object



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# File 'lib/reline/windows.rb', line 178

def self.move_cursor_column(val)
  @@SetConsoleCursorPosition.call(@@hConsoleHandle, cursor_pos.y * 65536 + val)
end

.move_cursor_down(val) ⇒ Object



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# File 'lib/reline/windows.rb', line 190

def self.move_cursor_down(val)
  if val > 0
    @@SetConsoleCursorPosition.call(@@hConsoleHandle, (cursor_pos.y + val) * 65536 + cursor_pos.x)
  elsif val < 0
    move_cursor_up(-val)
  end
end

.move_cursor_up(val) ⇒ Object



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# File 'lib/reline/windows.rb', line 182

def self.move_cursor_up(val)
  if val > 0
    @@SetConsoleCursorPosition.call(@@hConsoleHandle, (cursor_pos.y - val) * 65536 + cursor_pos.x)
  elsif val < 0
    move_cursor_down(-val)
  end
end

.prepObject



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# File 'lib/reline/windows.rb', line 228

def self.prep
  # do nothing
  nil
end

.scroll_down(val) ⇒ Object



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# File 'lib/reline/windows.rb', line 206

def self.scroll_down(val)
  return if val.zero?
  scroll_rectangle = [0, val, get_screen_size.first, get_screen_size.last].pack('s4')
  destination_origin = 0 # y * 65536 + x
  fill = [' '.ord, 0].pack('SS')
  @@ScrollConsoleScreenBuffer.call(@@hConsoleHandle, scroll_rectangle, nil, destination_origin, fill)
end

.set_screen_size(rows, columns) ⇒ Object

Raises:

  • (NotImplementedError)


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# File 'lib/reline/windows.rb', line 220

def self.set_screen_size(rows, columns)
  raise NotImplementedError
end

.set_winch_handler(&handler) ⇒ Object



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# File 'lib/reline/windows.rb', line 224

def self.set_winch_handler(&handler)
  @@winch_handler = handler
end

.ungetc(c) ⇒ Object



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# File 'lib/reline/windows.rb', line 160

def self.ungetc(c)
  @@output_buf.unshift(c)
end