Class: Queue
- Inherits:
-
Object
- Object
- Queue
- Defined in:
- thread.c,
thread.c
Overview
This class provides a way to synchronize communication between threads.
Example:
require ‘thread’
queue = Queue.new
producer = Thread.new do
5.times do |i|
sleep rand(i) # simulate expense
queue << i
puts "#{i} produced"
end
end
consumer = Thread.new do
5.times do |i|
value = queue.pop
sleep rand(i/2) # simulate expense
puts "consumed #{value}"
end
end
Instance Method Summary collapse
-
#clear ⇒ Object
Removes all objects from the queue.
-
#empty? ⇒ Boolean
Returns
true
if the queue is empty. -
#initialize ⇒ Object
constructor
Creates a new queue instance.
-
#length ⇒ Object
(also: #size)
Returns the length of the queue.
-
#num_waiting ⇒ Object
Returns the number of threads waiting on the queue.
-
#pop ⇒ Object
(also: #deq, #shift)
Retrieves data from the queue.
-
#push ⇒ Object
(also: #enq, #<<)
Pushes the given
object
to the queue.
Constructor Details
#initialize ⇒ Object
Creates a new queue instance.
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# File 'thread.c', line 201
static VALUE
rb_queue_initialize(VALUE self)
{
RSTRUCT_SET(self, QUEUE_QUE, ary_buf_new());
RSTRUCT_SET(self, QUEUE_WAITERS, ary_buf_new());
return self;
}
|
Instance Method Details
#clear ⇒ Object
Removes all objects from the queue.
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# File 'thread.c', line 338
static VALUE
rb_queue_clear(VALUE self)
{
rb_ary_clear(GET_QUEUE_QUE(self));
return self;
}
|
#empty? ⇒ Boolean
Returns true
if the queue is empty.
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# File 'thread.c', line 326
static VALUE
rb_queue_empty_p(VALUE self)
{
return queue_length(self) == 0 ? Qtrue : Qfalse;
}
|
#length ⇒ Object #size ⇒ Object Also known as: size
Returns the length of the queue.
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# File 'thread.c', line 354
static VALUE
rb_queue_length(VALUE self)
{
unsigned long len = queue_length(self);
return ULONG2NUM(len);
}
|
#num_waiting ⇒ Object
Returns the number of threads waiting on the queue.
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# File 'thread.c', line 367
static VALUE
rb_queue_num_waiting(VALUE self)
{
unsigned long len = queue_num_waiting(self);
return ULONG2NUM(len);
}
|
#pop(non_block = false) ⇒ Object #deq(non_block = false) ⇒ Object #shift(non_block = false) ⇒ Object Also known as: deq, shift
Retrieves data from the queue.
If the queue is empty, the calling thread is suspended until data is pushed onto the queue. If non_block
is true, the thread isn’t suspended, and an exception is raised.
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# File 'thread.c', line 312
static VALUE
rb_queue_pop(int argc, VALUE *argv, VALUE self)
{
VALUE should_block = queue_pop_should_block(argc, argv);
return queue_do_pop(self, should_block);
}
|
#push(object) ⇒ Object #enq(object) ⇒ Object #<<(object) ⇒ Object Also known as: enq, <<
Pushes the given object
to the queue.
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# File 'thread.c', line 227
static VALUE
rb_queue_push(VALUE self, VALUE obj)
{
return queue_do_push(self, obj);
}
|