Class: BCDice::GameSystem::MagicPunk_Korean
- Defined in:
- lib/bcdice/game_system/MagicPunk_Korean.rb
Constant Summary collapse
- ID =
ゲームシステムの識別子
"MagicPunk:Korean"- NAME =
ゲームシステム名
"매직펑크TRPG"- SORT_KEY =
ゲームシステム名の読みがな
"国際化:Korean:매직펑크TRPG"- HELP_MESSAGE =
"\u25A0 \uD310\uC815 (nMPm)\nnD20\uC744 \uAD74\uB824, m \uC774\uD558\uC758 \uB208\uC774 \uC788\uC73C\uBA74 \uC131\uACF5.\nm\uACFC \uAC19\uC740 \uB208\uC774 \uC788\uC73C\uBA74 \uC7AD\uD31F(\uC790\uB3D9 \uC131\uACF5).\n\uBAA8\uB4E0 \uB208\uC774 1\uC774\uBA74 \uBC30\uB4DC \uBE44\uD2B8(\uC790\uB3D9 \uC2E4\uD328).\n\n\u25A0 \uCC4C\uB9B0\uC9C0 \uD310\uC815 (nMPmCx)\n\uD1B5\uC0C1 \uD310\uC815\uC5D0 \uB354\uD574, \uCC4C\uB9B0\uC9C0 \uAC12 x \uC774\uC0C1\uC758 \uB208\uC774 \uD544\uC694.\n\n\u25A0 \uC8FC\uC0AC\uC704 \uC218 0\uAC1C (0MPmCx)\n\uC218\uC815\uCE58 \uB4F1\uC73C\uB85C \uC8FC\uC0AC\uC704 \uC218\uAC00 0\uAC1C\uAC00 \uB41C \uACBD\uC6B0 2d20\uC744 \uAD74\uB9BC.\n\uB450 \uAC1C\uC758 \uB208 \uC911 \uB354 \uB098\uC05C \uCABD\uC758 \uACB0\uACFC\uB97C \uC801\uC6A9.\n"
Instance Attribute Summary
Attributes inherited from Base
#d66_sort_type, #default_cmp_op, #default_target_number, #randomizer, #reroll_dice_reroll_threshold, #round_type, #sides_implicit_d, #upper_dice_reroll_threshold
Instance Method Summary collapse
-
#initialize(command) ⇒ MagicPunk_Korean
constructor
A new instance of MagicPunk_Korean.
Methods inherited from MagicPunk
#eval_game_system_specific_command
Methods inherited from Base
#change_text, #check_result, command_pattern, #enable_debug, #enabled_d9?, #eval, eval, #grich_text, prefixes_pattern, register_prefix, register_prefix_from_super_class, #sort_add_dice?, #sort_barabara_dice?
Methods included from Translate
Constructor Details
#initialize(command) ⇒ MagicPunk_Korean
Returns a new instance of MagicPunk_Korean.
33 34 35 36 |
# File 'lib/bcdice/game_system/MagicPunk_Korean.rb', line 33 def initialize(command) super(command) @locale = :ko_kr end |