Class: DiabloGame::Level

Inherits:
Object
  • Object
show all
Includes:
PrintStats
Defined in:
lib/diablo_game/level.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Methods included from PrintStats

#print_stats

Constructor Details

#initialize(title) ⇒ Level

Returns a new instance of Level.



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# File 'lib/diablo_game/level.rb', line 13

def initialize(title)
  @title = title
  @heroes = []
end

Instance Attribute Details

#titleObject (readonly)

Returns the value of attribute title.



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# File 'lib/diablo_game/level.rb', line 11

def title
  @title
end

Instance Method Details

#add_hero(insert) ⇒ Object



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# File 'lib/diablo_game/level.rb', line 18

def add_hero(insert)
  @heroes.push(insert)
end

#load_players(from_file) ⇒ Object



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# File 'lib/diablo_game/level.rb', line 22

def load_players(from_file)
  puts "\nLoading heroes from file path = #{from_file}:"
  File.readlines(from_file).each do |line|
    puts line
    name, health = line.split(',')
    hero = Hero.new(name, Integer(health))
    add_hero(hero)
  end
end

#play(stages) ⇒ Object



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# File 'lib/diablo_game/level.rb', line 32

def play(stages)
  1.upto(stages) do |x|
    puts "\nStage #{x}".ljust(60,'.')
    puts "\nStarting round stats for stage #{x}:"
   
    @heroes.each do |hero|
      if hero.health >=0
        puts hero
      else 
        puts "xxx #{hero.name} is dead xxx"
      end
    end
    
    @heroes.each do |hero|
      if hero.health >= 0
        puts "\n"
        LevelTurn.take_turn(hero)
      else
        puts "\nxxx #{hero.name} is dead skip round xxx"
      end
    end

  end
   
end