Class: Core::Game::NPC::Task

Inherits:
Object
  • Object
show all
Defined in:
lib/game/npc/task.rb

Instance Method Summary collapse

Constructor Details

#initialize(parameters) ⇒ Task

action: proc to execute wait: stall later tasks until this one finished remove_after: delete task when finished



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# File 'lib/game/npc/task.rb', line 8

def initialize(parameters)
  @array = parameters
  @finished = false
  @current = 0
end

Instance Method Details

#empty?Boolean

Returns:

  • (Boolean)


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# File 'lib/game/npc/task.rb', line 20

def empty?
  return @array.empty?
end

#execute(npc, other = nil) ⇒ Object



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# File 'lib/game/npc/task.rb', line 14

def execute(npc, other=nil)
  if !@array.empty? and !@finished
    send(@array[@current].first, @array[@current], npc, other)
  end
end

#finished?Boolean

Returns:

  • (Boolean)


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# File 'lib/game/npc/task.rb', line 24

def finished?
  return @finished
end

#next_subtask(npc, other) ⇒ Object



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# File 'lib/game/npc/task.rb', line 32

def next_subtask(npc, other)
  if @array[@current].include?(:remove)
    @array.delete_at(@current)
  else
    @current += 1
  end
  if @current >= @array.size
    @current = 0
    return
  end
  if !@array[@current-1].include?(:wait)
    execute(npc, other)
  end
end

#resetObject



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# File 'lib/game/npc/task.rb', line 28

def reset
  @finished = false
end