Class: Floorplanner::WallBuilder

Inherits:
Geom::TriangleMesh show all
Defined in:
lib/floorplanner/wall_builder.rb

Instance Attribute Summary

Attributes inherited from Geom::TriangleMesh

#data, #meshes, #tess, #texcoord

Instance Method Summary collapse

Methods inherited from Geom::TriangleMesh

#<<, #bounding_box, #merge, #reverse, #transform_vertices

Constructor Details

#initialize(&block) ⇒ WallBuilder

Returns a new instance of WallBuilder.



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# File 'lib/floorplanner/wall_builder.rb', line 4

def initialize(&block)
  super()
  @connections = Hash.new
  @base_vertices = Array.new
  @walls = Array.new
  block.call(self)
end

Instance Method Details

#collect(&block) ⇒ Object



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# File 'lib/floorplanner/wall_builder.rb', line 16

def collect(&block)
  @walls.collect{|w| block.call(w)}
end

#each(&block) ⇒ Object



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# File 'lib/floorplanner/wall_builder.rb', line 12

def each(&block)
  @walls.each{|w| block.call(w)}
end

#facesObject



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# File 'lib/floorplanner/wall_builder.rb', line 133

def faces
  @faces
end

#opening(position, size, type) ⇒ Object

call after adding walls



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# File 'lib/floorplanner/wall_builder.rb', line 40

def opening(position, size, type)
  @walls.each do |wall|
    if wall.outline.point_inside(position)
      wall.opening(position,size,type)
      break
    end
  end
end

#prepareObject



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# File 'lib/floorplanner/wall_builder.rb', line 49

def prepare
  @base_vertices.each do |v|
    connections = @connections[v]
    next if connections.length.zero?

    connections.each do |c|
      begin
        c.angle = Math.atan2(c.point.x - v.x, c.point.y - v.y)
      rescue; end
    end
    connections.sort! {|a,b| a.angle <=> b.angle}
    connections.each_index do |i|
      j = (i+1) % connections.length

      w0 , w1 = find_wall(v,connections[i].point),
                find_wall(v,connections[j].point)

      flipped0 , flipped1 = (w0.baseline.end_point == v),
                            (w1.baseline.end_point == v)

      e0 , e1 = flipped0 ? w0.outer : w0.inner,
                flipped1 ? w1.inner : w1.outer

      isect = Geom::Intersection.line_line(e0.start_point.position,e0.end_point.position,e1.start_point.position,e1.end_point.position,true)

      if isect.status == Geom::Intersection::INTERSECTION
        # the two edges intersect!
        # adjust the edges so they touch at the intersection.
        if isect.alpha[0].abs < 2
          if flipped0
            e0.end_point.x   = isect.points[0].x
            e0.end_point.y   = isect.points[0].y
          else
            e0.start_point.x = isect.points[0].x
            e0.start_point.y = isect.points[0].y
          end

          if flipped1
            e1.end_point.x   = isect.points[0].x
            e1.end_point.y   = isect.points[0].y
          else
            e1.start_point.x = isect.points[0].x
            e1.start_point.y = isect.points[0].y
          end
        else
          # parallel
        end
      end
    end
  end

  @walls.each do |wall|
    num_start = @connections[wall.baseline.start_point].length
    num_end   = @connections[wall.baseline.end_point].length
    wall.prepare(num_start,num_end)
  end
end

#updateObject



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# File 'lib/floorplanner/wall_builder.rb', line 107

def update
  @walls.each do |wall|
    # here comes the cache
    wall.update
    @vertices.concat(wall.vertices)
    @faces.concat(wall.faces)
  end

  $stderr.puts "Walls Vertices before: #{@vertices.length.to_s}"
  # remove same instances
  @vertices.uniq!
  # remove same vertices
  old = @vertices.dup
  @vertices = Array.new
  old.each do |v|
    @vertices.push(v) unless @vertices.include?(v) # find_vertex(@vertices,v) #
  end
  $stderr.puts "Walls Vertices: #{@vertices.length.to_s}"
  $stderr.puts "Walls Faces   : #{@faces.length.to_s}"
end

#vertex(vertex) ⇒ Object



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# File 'lib/floorplanner/wall_builder.rb', line 20

def vertex(vertex)
  if existing = find_vertex(@base_vertices,vertex,Floorplanner.config['geom_snap'])
    existing
  else
    @base_vertices << vertex
    vertex
  end
end

#verticesObject

make use of cache



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# File 'lib/floorplanner/wall_builder.rb', line 129

def vertices
  @vertices
end

#wall(sp, ep, thickness, height) ⇒ Object



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# File 'lib/floorplanner/wall_builder.rb', line 29

def wall(sp, ep, thickness, height)
  @connections[sp] = Array.new unless @connections.include?(sp)
  @connections[ep] = Array.new unless @connections.include?(ep)
  cs = Geom::Connection.new(ep, 0.0)
  ce = Geom::Connection.new(sp, 0.0)
  @connections[sp] << cs unless @connections[sp].include?(cs)
  @connections[ep] << ce unless @connections[ep].include?(ce)
  @walls << Wall3D.new(Geom::Edge.new(sp,ep), thickness, height, "wall_#{@walls.length}")
end

#windowsObject



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# File 'lib/floorplanner/wall_builder.rb', line 137

def windows
  @walls.collect{|w| w.windows}.flatten
end