Module: GameMachine::Actor::Development

Defined in:
lib/game_machine/actor/development.rb

Defined Under Namespace

Modules: ClassMethods

Class Method Summary collapse

Instance Method Summary collapse

Class Method Details

.included(base) ⇒ Object



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# File 'lib/game_machine/actor/development.rb', line 5

def self.included(base)
  Reloadable.register(base.name)
  base.extend(ClassMethods)
end

Instance Method Details

#kill_self(reason) ⇒ Object



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# File 'lib/game_machine/actor/development.rb', line 17

def kill_self(reason)
  raise "Killing #{self}: #{reason}"
end

#onReceive(message) ⇒ Object



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# File 'lib/game_machine/actor/development.rb', line 21

def onReceive(message)
  message = Base.model_filter(message)
  if message == 'reload_because_changed'
    kill_self("Actor code change")
  else
    on_receive(message)
  end
end