Libraries
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game_machine
(1.0.4)
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Documentation for game_machine (1.0.4)
Alphabetic Index
Namespace Listing A-Z
A
Actor
(GameMachine)
Agents
(GameMachine::GameSystems)
Akka
(GameMachine)
AppConfig
(GameMachine)
Application
(GameMachine)
Authentication
(GameMachine::Handlers)
B
Base
(GameMachine::Commands)
Base
(GameMachine::Actor)
Build
(GameMachine::Console)
Builder
(GameMachine::Actor)
Bundle
(GameMachine::Console)
C
Chat
(GameMachine::GameSystems)
ChatCommands
(GameMachine::Commands)
ChatManager
(GameMachine::GameSystems)
ChatTopic
(GameMachine::GameSystems)
ClassMethods
(GameMachine::Actor::Development)
Client
(GameMachine::Clients)
ClientManager
(GameMachine)
Clients
(GameMachine)
CloudUpdater
(GameMachine)
ClusterMonitor
(GameMachine)
Commands
(GameMachine)
Console
(GameMachine)
Controller
(GameMachine::GameSystems::Agents)
Couchbase
(GameMachine::DataStores)
CreateTeam
(GameMachine::Models)
D
DataStore
(GameMachine)
DataStores
(GameMachine)
DatastoreCommands
(GameMachine::Commands)
DefaultHandlers
(GameMachine)
Deploy
(GameMachine::Console)
DestroyTeam
(GameMachine::Models)
Detour
(GameMachine::Navigation)
DetourNavmesh
(GameMachine::Navigation)
DetourPath
(GameMachine::Navigation)
Development
(GameMachine::Actor)
Devnull
(GameMachine::GameSystems)
DuplicateHashringError
(GameMachine::Actor)
E
EchoTest
(GameMachine::Models)
EndMatch
(GameMachine::Models)
Endpoints
(GameMachine)
EntityHelper
(GameMachine::ProtobufExtensions)
EntityLoader
(GameMachine::GameSystems)
EntityTracking
(GameMachine::GameSystems)
F
Factory
(GameMachine::Actor)
FindMatch
(GameMachine::Models)
G
Game
(GameMachine::Handlers)
GameActor
(GameMachine::Actor)
GameMachine
GameMessage
(GameMachine::Helpers)
GameMessages
(GameMachine::Protobuf)
GameSystems
(GameMachine)
Gamecloud
(GameMachine::DataStores)
Generate
(GameMachine::Protobuf)
Grid
(GameMachine)
GridCommands
(GameMachine::Commands)
GridReplicator
(GameMachine)
H
Handlers
(GameMachine)
Helpers
(GameMachine)
HoconConfig
(GameMachine)
I
Install
(GameMachine::Console)
J
JavaLib
(GameMachine)
JavaLogger
(GameMachine)
Jdbc
(GameMachine::DataStores)
JoinTeam
(GameMachine::Models)
JsonModelPersistence
(GameMachine::GameSystems)
K
Kernel
L
LeaveTeam
(GameMachine::Models)
LocalEcho
(GameMachine::GameSystems)
Logger
(GameMachine)
M
Mapdb
(GameMachine::DataStores)
Match
(GameMachine::Models)
Memory
(GameMachine::DataStores)
MessageBuffer
(GameMachine)
MessageHelper
(GameMachine::Commands)
MessageLib
(GameMachine)
MessageQueue
(GameMachine)
MiscCommands
(GameMachine::Commands)
MissingHashringError
(GameMachine::Actor)
Model
(GameMachine)
ModelLib
(GameMachine)
Models
(GameMachine)
MonoServer
(GameMachine)
N
Navigation
(GameMachine)
NavigationCommands
(GameMachine::Commands)
NilClass
O
Object
(Wavefront)
ObjectDb
(GameMachine)
ObjectDbProxy
(GameMachine::GameSystems)
P
Path
(GameMachine::Navigation)
PlayerAuthentication
(GameMachine::Handlers)
PlayerCommands
(GameMachine::Commands)
PlayerStatusUpdate
(GameMachine::Models)
PlayerTeam
(GameMachine::Models)
PrivateChat
(GameMachine::GameSystems)
ProtoLib
(GameMachine)
Protobuf
(GameMachine)
ProtobufExtensions
(GameMachine)
Proxy
(GameMachine::Commands)
R
Redis
(GameMachine::DataStores)
RedisLib
(GameMachine)
Ref
(GameMachine::Actor)
Region
(GameMachine::Models)
RegionManager
(GameMachine::GameSystems)
RegionService
(GameMachine::GameSystems)
Reloadable
(GameMachine::Actor)
ReloadableMonitor
(GameMachine)
RemoteEcho
(GameMachine::GameSystems)
Request
(GameMachine::Handlers)
RestartWatcher
(GameMachine)
Routes
(GameMachine)
S
Scheduler
(GameMachine)
SecureRandom
Serializer
(Wavefront)
Server
(GameMachine::Console)
StartMatch
(GameMachine::Models)
StateMachine
(GameMachine::Helpers)
StressTest
(GameMachine::GameSystems)
String
System
(GameMachine::Actor)
SystemMonitor
(GameMachine)
SystemStats
(GameMachine)
T
TcpClient
(GameMachine::Clients)
Team
(GameMachine::Models)
TeamAcceptInvite
(GameMachine::Models)
TeamHandler
(GameMachine::DefaultHandlers)
TeamInvite
(GameMachine::Models)
TeamJoined
(GameMachine::Models)
TeamLeft
(GameMachine::Models)
TeamManager
(GameMachine::GameSystems)
Teams
(GameMachine::Models)
TeamsRequest
(GameMachine::Models)
TestClient
(GameMachine::Clients)
TestClientProxy
(GameMachine::Clients)
TutorialLib
(GameMachine)
U
UdpClient
(GameMachine::Clients)
UdpIncoming
(GameMachine::Endpoints)
UdpOutgoing
(GameMachine::Endpoints)
UdtClient
(GameMachine::Clients)
Uniqueid
(GameMachine)
V
Vector
(GameMachine)
W
Wavefront
WriteBehindCache
(GameMachine)
Z
ZeromqLib
(GameMachine)
ZoneManager
(GameMachine::DefaultHandlers)