Class: GameMachine::Commands::PlayerCommands
- Inherits:
-
Object
- Object
- GameMachine::Commands::PlayerCommands
show all
- Includes:
- MessageHelper
- Defined in:
- lib/game_machine/commands/player_commands.rb
Instance Method Summary
collapse
#entity, #entity_with_player, #is_component?, #is_entity?, #set_player
Instance Method Details
#send_game_message(game_message, player_id) ⇒ Object
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# File 'lib/game_machine/commands/player_commands.rb', line 6
def send_game_message(game_message,player_id)
entity = MessageLib::Entity.new.set_id('0')
game_messages = MessageLib::GameMessages.new
game_messages.add_game_message(game_message)
entity.set_game_messages(game_messages)
send_message(entity,player_id)
end
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#send_message(message, player_id) ⇒ Object
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# File 'lib/game_machine/commands/player_commands.rb', line 14
def send_message(message,player_id)
if player_id.nil?
raise "player id cannot be nil"
end
if is_entity?(message)
entity = message
unless entity.has_player
set_player(entity,player_id)
end
elsif message.kind_of?(GameMachine::Model)
entity = entity_with_player(player_id,player_id)
entity.set_json_entity(message.to_json_entity)
else
entity = entity_with_player(player_id,player_id)
if is_component?(message)
entity.add_component(message)
else
raise "#{message} is not a valid object to send to a player"
end
end
entity.set_send_to_player(true)
ClientManager.send_to_player(entity)
end
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