Class: GameMachine::AppConfig
- Inherits:
-
Object
- Object
- GameMachine::AppConfig
- Includes:
- Singleton
- Defined in:
- lib/game_machine/app_config.rb
Instance Attribute Summary collapse
-
#config ⇒ Object
readonly
Returns the value of attribute config.
-
#loaded ⇒ Object
readonly
Returns the value of attribute loaded.
Instance Method Summary collapse
-
#initialize ⇒ AppConfig
constructor
A new instance of AppConfig.
- #load_config ⇒ Object
- #set_config_from_env ⇒ Object
Constructor Details
#initialize ⇒ AppConfig
Returns a new instance of AppConfig.
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# File 'lib/game_machine/app_config.rb', line 9 def initialize @loaded = false @config = OpenStruct.new end |
Instance Attribute Details
#config ⇒ Object (readonly)
Returns the value of attribute config.
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# File 'lib/game_machine/app_config.rb', line 7 def config @config end |
#loaded ⇒ Object (readonly)
Returns the value of attribute loaded.
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# File 'lib/game_machine/app_config.rb', line 7 def loaded @loaded end |
Instance Method Details
#load_config ⇒ Object
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# File 'lib/game_machine/app_config.rb', line 14 def load_config @config = HoconConfig.config if ENV['NODE_HOST'] set_config_from_env end @loaded = true end |
#set_config_from_env ⇒ Object
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# File 'lib/game_machine/app_config.rb', line 22 def set_config_from_env GameMachine.logger.info "Setting config from ENV" config.http.host = ENV['NODE_HOST'] config.http.port = ENV['WWW_PORT'].to_i config.tcp.host = ENV['NODE_HOST'] config.tcp.port = ENV['TCP_PORT'].to_i config.udp.host = ENV['NODE_HOST'] config.udp.port = ENV['UDP_PORT'].to_i config.akka.host = ENV['NODE_HOST'] config.akka.port = ENV['AKKA_PORT'].to_i if ENV['CLOUD_HOST'] && ENV['CLOUD_USER'] && ENV['API_KEY'] GameMachine.logger.info "Found gamecloud config in ENV" config.gamecloud.host = ENV['CLOUD_HOST'] config.gamecloud.user = ENV['CLOUD_USER'] config.gamecloud.api_key = ENV['API_KEY'] end if ENV['DB_HOST'] && ENV['DB_PORT'] && ENV['DB_NAME'] && ENV['DB_USER'] && ENV['DB_PASS'] GameMachine.logger.info "Found database config in ENV" config.jdbc.hostname = ENV['DB_HOST'] config.jdbc.port = ENV['DB_PORT'] config.jdbc.database = ENV['DB_NAME'] config.jdbc.username = ENV['DB_USER'] config.jdbc.password = ENV['DB_PASS'] end if ENV['AKKA_SEED_HOST'] && ENV['AKKA_SEED_PORT'] GameMachine.logger.info "Found Seed in ENV" Application.config.seeds << "#{ENV['AKKA_SEED_HOST']}:#{ENV['AKKA_SEED_PORT']}" end end |