Class: GamesAndRpgParadise::GUI::Gtk::MemoryForGtk3

Inherits:
Gtk::Box
  • Object
show all
Includes:
MemoryModule
Defined in:
lib/games_and_rpg_paradise/gui/gtk3/memory/memory.rb

Constant Summary

Constants included from MemoryModule

GamesAndRpgParadise::GUI::Gtk::MemoryModule::HEIGHT, GamesAndRpgParadise::GUI::Gtk::MemoryModule::NAMESPACE, GamesAndRpgParadise::GUI::Gtk::MemoryModule::TITLE, GamesAndRpgParadise::GUI::Gtk::MemoryModule::WIDTH

Constants included from Memory

Memory::ARRAY_IMAGES_FOR_THE_MEMORY_GAME, Memory::FILE_BLACK_BACKGROUND, Memory::FILE_CAMEL_HEAD, Memory::FILE_CARD_RANDOM, Memory::FILE_DONKEY, Memory::FILE_FROG, Memory::FILE_LION, Memory::FILE_NEW_GAME, Memory::FILE_OCTOPUS, Memory::FILE_SAD_CRAB, Memory::FILE_SHEEP, Memory::FILE_SNAIL, Memory::FILE_SPERM_WHALE, Memory::FILE_UNICORN, Memory::GAME_MESSAGE_YOU_WON, Memory::IMAGES_DIRECTORY, Memory::SCREENHEIGHT, Memory::SCREENWIDTH, Memory::TITLE, Memory::USE_THIS_FONT_FAMILY

Class Method Summary collapse

Methods included from MemoryModule

#border_size?, #compare_the_two_revealed_cards, #connect_skeleton, #create_skeleton, #decrement_n_cards_are_revealed, #do_hide_all_the_cards, #increment_n_cards_are_revealed, #initialize, #n_cards_are_revealed?, #padding?, #reset, #run

Class Method Details

.runObject

#

GamesAndRpgParadise::GUI::Gtk::Memory.run

#


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# File 'lib/games_and_rpg_paradise/gui/gtk3/memory/memory.rb', line 28

def self.run
  ::GamesAndRpgParadise::GUI::Gtk::MemoryModule.run
end