Class: GamesAndRpgParadise::Sarlamar::Player

Inherits:
Base
  • Object
show all
Defined in:
lib/games_and_rpg_paradise/games/sarlamar/player.rb

Overview

GamesAndRpgParadise::Sarlamar::Player

Constant Summary collapse

NAMESPACE =
#

NAMESPACE

#
inspect

Constants included from Base::Extensions::Colours

Base::Extensions::Colours::ARRAY_AVAILABLE_KONSOLE_COLOURS

Constants included from CommonExtensions

CommonExtensions::CONTROL_C_CODE, CommonExtensions::N

Instance Attribute Summary collapse

Class Method Summary collapse

Instance Method Summary collapse

Methods included from Base::Extensions::Colours

ecomment, #efancy, #eparse, #forestgreen, #gold, #grey, #lightblue, #mediumseagreen, #mediumslateblue, #peru, #rev, sdir, sfancy, #sfile, simp, #teal, #yellow

Methods included from Base::Extensions::CommandlineArguments

#commandline_arguments?, #filter_away_commandline_arguments, #first_argument?, #first_non_hyphened_argument?, #set_commandline_arguments

Methods included from CommonExtensions

#cat, #cd, #cliner, #copy_file, #delete, #dirname_but_retains_the_trailing_slash, #disable_colours, #ensure_that_the_log_directory_exists, #esystem, #get_user_input, #infer_the_namespace, #is_on_roebe?, #log_dir?, #mkdir, #mkdir_then_cd_into_it, #mv, #namespace?, #opne, #opnn, #project_base_directory?, #project_image_directory?, #project_yaml_directory?, #rds, #register_sigint, #remove_this_directory, #rename_file, #reset_the_internal_hash, #return_pwd, #return_today, #touch_file, #wrap, #write_what_into

Constructor Details

#initialize(name = 'testplayer') ⇒ Player

#

initialize

#


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# File 'lib/games_and_rpg_paradise/games/sarlamar/player.rb', line 32

def initialize(name = 'testplayer')
  if name.is_a? Array
    name = name.join(' ').strip
  end
  @name = 'Zordan'
  reset
end

Instance Attribute Details

#nameObject (readonly)

Returns the value of attribute name.



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# File 'lib/games_and_rpg_paradise/games/sarlamar/player.rb', line 27

def name
  @name
end

Class Method Details

.[](i = ARGV) ⇒ Object

#

GamesAndRpgParadise::Sarlamar::Player[]

#


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# File 'lib/games_and_rpg_paradise/games/sarlamar/player.rb', line 80

def self.[](i = ARGV)
  new(i)
end

Instance Method Details

#create_heroObject

#

create_hero

Use this method to create a new hero.

#


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# File 'lib/games_and_rpg_paradise/games/sarlamar/player.rb', line 52

def create_hero
  @hero = DsaHero.new
end

#has_hero?Boolean

#

has_hero?

this method will “decide” whether a player has a hero or not.

#

Returns:

  • (Boolean)


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# File 'lib/games_and_rpg_paradise/games/sarlamar/player.rb', line 68

def has_hero?
  if @hero.nil?
    return_value = false
  else
    return_value = true
  end
  return return_value
end

#hero?Boolean Also known as: hero

#

hero?

#

Returns:

  • (Boolean)


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# File 'lib/games_and_rpg_paradise/games/sarlamar/player.rb', line 59

def hero?
  @hero
end

#resetObject

#

reset

#


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# File 'lib/games_and_rpg_paradise/games/sarlamar/player.rb', line 43

def reset
  @hero = nil
end