Class: Gemwarrior::Jaspern
- Defined in:
- lib/gemwarrior/entities/monsters/bosses/jaspern.rb
Constant Summary
Constants inherited from Monster
Instance Attribute Summary
Attributes inherited from Monster
#battlecry, #is_boss, #is_dead
Attributes inherited from Creature
#atk_hi, #atk_lo, #defense, #dexterity, #face, #hands, #hp_cur, #hp_max, #inventory, #level, #mood, #rox, #speak, #xp
Attributes inherited from Entity
#consumable, #describe, #describe_detailed, #description, #display_shopping_cart, #equippable, #equipped, #name, #name_display, #number_of_uses, #takeable, #talkable, #useable, #useable_battle, #used, #used_again
Instance Method Summary collapse
-
#initialize ⇒ Jaspern
constructor
A new instance of Jaspern.
- #river_bridge_success(world) ⇒ Object
- #use(world) ⇒ Object
Methods inherited from Monster
Methods inherited from Creature
Methods inherited from Entity
Constructor Details
#initialize ⇒ Jaspern
Returns a new instance of Jaspern.
9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 |
# File 'lib/gemwarrior/entities/monsters/bosses/jaspern.rb', line 9 def initialize super self.name = 'jaspern' self.name_display = 'Jaspern' self.description = 'Dark green hair, but yellow and brown skin, Jaspern is actually somewhat translucent, and he does not appear to be moveable or go-around-able.' self.battlecry = 'I am the keeper of this bridge! To go further, you must get through me!' self.face = 'crystalline' self.hands = 'small' self.mood = 'opaque' self.level = rand(7..8) self.hp_cur = rand((level * 4.5).floor..(level * 5.5).floor) self.hp_max = hp_cur self.atk_lo = rand((level * 2)..(level * 2.5).floor) self.atk_hi = rand((level * 2.5).floor..(level * 3).floor) self.defense = rand(5..7) self.dexterity = rand(8..9) self.inventory = random_item self.rox = rand((level * 6)..(level * 7)) self.xp = rand((level * 8)..(level * 10)) self.is_boss = true end |
Instance Method Details
#river_bridge_success(world) ⇒ Object
39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 |
# File 'lib/gemwarrior/entities/monsters/bosses/jaspern.rb', line 39 def river_bridge_success(world) # get object references river_bridge = world.location_by_name('river_bridge') jaspern = river_bridge.bosses_abounding[0] # mark jaspern as dead jaspern.is_dead = true jaspern.face = 'broken' jaspern.hands = 'limp' jaspern.mood = 'defeated' jaspern.hp_cur = 0 jaspern.rox = 0 jaspern.description = 'As Jaspern lies motionless upon the ground, you feel sorry for murdering him in cold blood without any provocation, but you feel like he was probably bad, and you really needed to explore further north. Regardless, it looks like you own the bridge now.' jaspern.inventory = Inventory.new # unlock northward travel river_bridge.description = 'The path northward on this well-constructed bridge is no longer blocked after your brutal scuffle with Jaspern, and yet the flowing river below seems unperturbed.' river_bridge.paths[:north] = true return end |
#use(world) ⇒ Object
35 36 37 |
# File 'lib/gemwarrior/entities/monsters/bosses/jaspern.rb', line 35 def use(world) speak('You are not going any further north, little man. No matter of talking will move me!') end |